Pages that link to "Template:F/jal"
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The following pages link to Template:F/jal:
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- 51 Hit (MA+X)% (transclusion) (← links)
- 52 Dmg (CasMaxHP-CasCurHP) 100% Add Status Caster in AoE: DmgSelf (CasCurHP) (transclusion) (← links)
- 53 Dmg (Y)% Hit (MA+X)% (transclusion) (← links)
- 54 HealMP (MA*Y) (transclusion) (← links)
- 55 –PA (Y) Hit (MA+X)% (transclusion) (← links)
- 56 –MA (Y) Hit (MA+X)% (transclusion) (← links)
- 57 +Lvl(1) NS 100% Add Status on Caster (transclusion) (← links)
- 59 –Lvl(1) Hit (MA+X)% (transclusion) (← links)
- 5A Dragon: Hit(100)% (transclusion) (← links)
- 5B Dragon: Heal (Y)% 100% Add Status (transclusion) (← links)
- 5C Dragon: +Brave (X) +PA/MA/SP(Y) (transclusion) (← links)
- 5D Dragon: Set Quick (transclusion) (← links)
- 5E Dmg ((MA+Y)/2*MA) (transclusion) (← links)
- 5F Dmg ((MA+Y)/2*MA) (transclusion) (← links)
- 60 Dmg ((MA+Y)/2*MA) Status (transclusion) (← links)
- 61 –Brave (Y) Hit F(MA+X)% (transclusion) (← links)
- 62 –Brave (Y) Hit (MA+X)% (transclusion) (← links)
- 63 Dmg (SP*WP) (transclusion) (← links)
- 64 Dmg (PA * WP); if using Spear (PA * 3/2 * WP); if weaponless (PA * Brave /100 * WP) (transclusion) (← links)
- Conditional Status Proc Roll (19%) Inner Routine (transclusion) (← links)
- Conditional Status Proc Roll (19%) (transclusion) (← links)
- Apply status (to action) (transclusion) (← links)
- 58 Generic: Set Morbol: Hit(MA+X)% (transclusion) (← links)
- Acting Unit's Data Setup (transclusion) (← links)
- Reaction Target/Hit Calculation (transclusion) (← links)
- Load ability data for skillset (transclusion) (← links)
- Calculate Tiles Hit by Ability (transclusion) (← links)
- Calculate Targeting for Menu Types (transclusion) (← links)
- Disable Green Panel on all but Target's Tile (transclusion) (← links)
- Check Allies/Enemies that can be Targeted (transclusion) (← links)
- Perform reaction abilities (transclusion) (← links)
- Attack Preparation (transclusion) (← links)
- MA + X without faith (transclusion) (← links)
- Uses HP damage as Action hit% (transclusion) (← links)
- Set move/act based on skillset (transclusion) (← links)
- Main AI action setup (transclusion) (← links)
- Calculate Physical? Target (transclusion) (← links)
- Set AI ability considerations for all units and self (transclusion) (← links)
- Set panels affected by ability? (transclusion) (← links)
- Main Skillset/ability loading (transclusion) (← links)
- Current Action Attacker Data Setting (transclusion) (← links)
- Death sentence, crystalization, treasurization, etc (transclusion) (← links)
- Main ability loading routine? (transclusion) (← links)
- Map calculations for attack (transclusion) (← links)
- Prep Targets Post Action message (transclusion) (← links)
- Set evade type data, item and throw stone hardcoding (transclusion) (← links)
- Set item/throw stone ability display stuff? (transclusion) (← links)
- Store target coordinates, attack display types (transclusion) (← links)
- Set some target coordinates/attacker animation, others (transclusion) (← links)
- Set damage display type based on ability (transclusion) (← links)