Difference between revisions of "Get Party Data Pointer"
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(Created page with " Get Party Data Pointer 00059af0: 28820014 slti r2,r4,0x0014 00059af4: 10400005 beq r2,r0,0x00059b0c Branch if Counter >= 0x14 00059af8: 00041a00 sll r3,r4,0x08 Counter *...") |
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(One intermediate revision by one other user not shown) | |||
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00059b10: 03e00008 jr r31 | 00059b10: 03e00008 jr r31 | ||
00059b14: 00000000 nop | 00059b14: 00000000 nop | ||
+ | |||
+ | |||
+ | == Return Locations == | ||
+ | |||
+ | 00059c58: [[Add Unit to Party/Store Unit's Party Data]] | ||
+ | 00059d80: [[Find Free Party Slot]] | ||
+ | 00059e58: [[Create Monster Egg]] | ||
+ | 00059efc: [[Find Empty Party Slot and Generate Unit]] | ||
+ | 0005a8fc: [[Initialize Unit's Job Data]] | ||
+ | 0005ab70: [[Store Ramza's Name/Birthday/Zodiac]] | ||
+ | 0005acb8: [[ENTD Data Calculation]] | ||
+ | 0005cb24: [[Store/Generate Character Names]] | ||
+ | 0005cbf0: [[Calculate Highest Party Level]] | ||
+ | 0005dd70: [[Proposition JP Gain]] | ||
+ | 0005e2d8: [[Get Total Equipment Quantity (Equip Change/Formation Screen?)]] | ||
+ | 0012fdb8: [[Routine at 12fd8c]] | ||
+ | 001301b8: [[Routine at 13018c]] | ||
+ | 001340cc: [[Routine at 1340ac]] | ||
+ | 0014b3d0: [[Routine at 14b394]] | ||
+ | 00180c3c: [[Check Base Class]] | [[Ramza Causes Game Over]] | ||
+ | 001c4770: [[Routine at 1c4740]] | ||
+ | 001c5544: [[Routine at 1c5458]] | ||
+ | 001c5dd8: [[Routine at 1c5dd0]] | ||
+ | 001c6030: [[Routine at 1c6000]] | ||
+ | 001c60f4: [[Routine at 1c60a0]] | ||
+ | 001c66b0: ^^^ |
Latest revision as of 18:31, 22 October 2016
Get Party Data Pointer 00059af0: 28820014 slti r2,r4,0x0014 00059af4: 10400005 beq r2,r0,0x00059b0c Branch if Counter >= 0x14 00059af8: 00041a00 sll r3,r4,0x08 Counter * 256 00059afc: 3c028005 lui r2,0x8005 00059b00: 24427f74 addiu r2,r2,0x7f74 00059b04: 080166c4 j 0x00059b10 00059b08: 00621021 addu r2,r3,r2 Pointer = Party Data Pointer 00059b0c: 00001021 addu r2,r0,r0 Pointer = 0 00059b10: 03e00008 jr r31 00059b14: 00000000 nop
Return Locations
00059c58: Add Unit to Party/Store Unit's Party Data 00059d80: Find Free Party Slot 00059e58: Create Monster Egg 00059efc: Find Empty Party Slot and Generate Unit 0005a8fc: Initialize Unit's Job Data 0005ab70: Store Ramza's Name/Birthday/Zodiac 0005acb8: ENTD Data Calculation 0005cb24: Store/Generate Character Names 0005cbf0: Calculate Highest Party Level 0005dd70: Proposition JP Gain 0005e2d8: Get Total Equipment Quantity (Equip Change/Formation Screen?) 0012fdb8: Routine at 12fd8c 001301b8: Routine at 13018c 001340cc: Routine at 1340ac 0014b3d0: Routine at 14b394 00180c3c: Check Base Class | Ramza Causes Game Over 001c4770: Routine at 1c4740 001c5544: Routine at 1c5458 001c5dd8: Routine at 1c5dd0 001c6030: Routine at 1c6000 001c60f4: Routine at 1c60a0 001c66b0: ^^^