Difference between revisions of "01 Dmg (Weapon)"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
(Note about formula 00)
Line 1: Line 1:
 +
''Note: Formula 00 is treated as 01. 00 is changed to 01 by 0018b8d0-0018b8e0 in [[Pre Formula Setup (FDC)]].''
 +
 
  [01] Weapon
 
  [01] Weapon
 
  00188b64: 27bdffe8 addiu r29,r29,0xffe8
 
  00188b64: 27bdffe8 addiu r29,r29,0xffe8

Revision as of 02:01, 29 April 2020

Note: Formula 00 is treated as 01. 00 is changed to 01 by 0018b8d0-0018b8e0 in Pre Formula Setup (FDC).

[01] Weapon
00188b64: 27bdffe8 addiu r29,r29,0xffe8
00188b68: afbf0010 sw r31,0x0010(r29)
00188b6c: 0c062144 jal 0x 00188510		Physical Evade Calculation
00188b70: 00000000 nop
00188b74: 14400007 bne r2,r0,0x 00188b94		Branch to end if attack is evaded
00188b78: 00000000 nop
00188b7c: 0c06218e jal 0x 00188638		Weapon Damage Calculation
00188b80: 00000000 nop
00188b84: 14400003 bne r2,r0,0x 00188b94		Branch if conditional proc roll fails
00188b88: 00000000 nop
00188b8c: 0c061fad jal 0x 00187eb4		Apply status (to action) - (Preserve hit status, evade type, hit %)
00188b90: 00000000 nop
00188b94: 8fbf0010 lw r31,0x0010(r29)
00188b98: 27bd0018 addiu r29,r29,0x 0018
00188b9c: 03e00008 jr r31
00188ba0: 00000000 nop