Difference between revisions of "Various Flags r4= data pointer"

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Various Flags? r4= data pointer?
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#REDIRECT [[Set move/act flags]]
00183bf0: 27bdffe8 addiu r29,r29,0xffe8
 
00183bf4: afb00010 sw r16,0x0010(r29)
 
00183bf8: 00808021 addu r16,r4,r0 r4= 10 for ramza... unitID?
 
00183bfc: 001010c0 sll r2,r16,0x03 r2 = 80
 
00183c00: 00501023 subu r2,r2,r16 r2 = 70
 
00183c04: 00021180 sll r2,r2,0x06 r2 = 1c00
 
00183c08: 3c038019 lui r3,0x8019
 
00183c0c: 246308cc addiu r3,r3,0x08cc r3 = unit data pointer
 
00183c10: 00432021 addu r4,r2,r3 r4 = unit data
 
00183c14: afbf0014 sw r31,0x0014(r29)
 
00183c18: 90830001 lbu r3,0x0001(r4) r3 = unit ID
 
00183c1c: 340200ff ori r2,r0,0x00ff
 
00183c20: 1062000d beq r3,r2,0x00183c58 skip if unit does not exist
 
00183c24: 2402ffff addiu r2,r0,0xffff
 
00183c28: 10a00002 beq r5,r0,0x00183c34 r5 = 01 in testing, moved and acted
 
00183c2c: 34020001 ori r2,r0,0x0001
 
00183c30: a0820187 sb r2,0x0187(r4) store movement taken
 
00183c34: 10c00002 beq r6,r0,0x00183c40
 
00183c38: 34020001 ori r2,r0,0x0001
 
00183c3c: a0820188 sb r2,0x0188(r4) Store action taken
 
00183c40: 0c060f44 jal 0x00183d10 jump to moved/acted checks
 
00183c44: 00000000 nop
 
00183c48: 10400003 beq r2,r0,0x00183c58 Branch if action not taken
 
00183c4c: 00000000 nop
 
00183c50: 0c060f1b jal 0x00183c6c Jump to end of turn***
 
00183c54: 02002021 addu r4,r16,r0
 
00183c58: 8fbf0014 lw r31,0x0014(r29)
 
00183c5c: 8fb00010 lw r16,0x0010(r29)
 
00183c60: 27bd0018 addiu r29,r29,0x0018
 
00183c64: 03e00008 jr r31
 
00183c68: 00000000 nop
 
 
 
 
 
== Return Locations ==
 
 
 
00183bb4: - [[Routine at 183acc]]
 
00183bd8: - [[Routine at 183bcc]]
 

Latest revision as of 05:29, 9 February 2021

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