Difference between revisions of "CameraSpeedCurve"

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(Created page with "= {12} = {{IE_12_desc}} See also: {19} {{IE_19}}")
 
m (Xifanie moved page Event Instruction 63 to CameraSpeedCurve)
 
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= {12} =
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__FORCETOC__
{{IE_12_desc}}
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= {63} {{IE_63}} =
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{{IE_63_ex}}
  
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Affects the speed curve of {{IE_19}} and {{IE_1F}} instructions.
  
See also: [[Event_Instruction_19|{19} {{IE_19}}]]
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We likely do not fully understand the full scope of the effects of its parameters yet.
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See also: [[Event_Instruction_19|{19} {{IE_19}}]] ― [[Event_Instruction_1F|{1F} {{IE_1F}}]]
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== Parameters : Byte (hex) ==
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* x00-xF0: Effect intensity
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** x00: None (100%)
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** [...]
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** x80: (150%)
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** [...]
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** xF0: Max (193.75%)
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* x00-x0F:
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** x00 / x01 / x02 / x03 / x04 / x08 / x0C: Steady 100% speed the all the way from the beginning to end.
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** x05 / x09 / x0D: Starts at up to 193.75% speed, steadily decelerating down to 6.25% speed at the end.
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** x06 / x07 / x0A / x0B / x0E / x0F: Starts down to 6.25% speed, steadily increasing up to 193.75% speed in the middle, the steadily decelerating down to 6.25% speed at the end.
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== Previous notes by Nyzer ==
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'''Xifanie: I'm keeping those because for some reason the IDs in Nyzer's data differs from data I literally ripped from calculated camera values frame-by-frame'''
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Sets the acceleration strength and type of the next Camera instruction. The first digit affects the strength; a value of 0 is unnoticeable, a value of F is the most noticeable. The second digit determines the type of acceleration: None, Immediate, or Delayed.
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See https://youtu.be/APidxwgtGSk for an example of this.
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'''Acceleration types:'''
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*'''None''' X0, X4, X5, X6, X7, X8, XC
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*'''Immediate''' X1, X9, XD
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*'''Delayed''' X2, X3, XA, XB, XE, XF
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There doesn't seem to be a noticeable difference aside from the three types, so either there is/was a secondary purpose to all the redundant values, or they're purely redundant, random values.

Latest revision as of 15:28, 22 February 2021

{63} CameraSpeedCurve

CameraSpeedCurve(xPA)

Affects the speed curve of Camera and Focus instructions.

We likely do not fully understand the full scope of the effects of its parameters yet.


See also: {19} Camera{1F} Focus


Parameters : Byte (hex)

  • x00-xF0: Effect intensity
    • x00: None (100%)
    • [...]
    • x80: (150%)
    • [...]
    • xF0: Max (193.75%)
  • x00-x0F:
    • x00 / x01 / x02 / x03 / x04 / x08 / x0C: Steady 100% speed the all the way from the beginning to end.
    • x05 / x09 / x0D: Starts at up to 193.75% speed, steadily decelerating down to 6.25% speed at the end.
    • x06 / x07 / x0A / x0B / x0E / x0F: Starts down to 6.25% speed, steadily increasing up to 193.75% speed in the middle, the steadily decelerating down to 6.25% speed at the end.



Previous notes by Nyzer

Xifanie: I'm keeping those because for some reason the IDs in Nyzer's data differs from data I literally ripped from calculated camera values frame-by-frame

Sets the acceleration strength and type of the next Camera instruction. The first digit affects the strength; a value of 0 is unnoticeable, a value of F is the most noticeable. The second digit determines the type of acceleration: None, Immediate, or Delayed.

See https://youtu.be/APidxwgtGSk for an example of this.

Acceleration types:

  • None X0, X4, X5, X6, X7, X8, XC
  • Immediate X1, X9, XD
  • Delayed X2, X3, XA, XB, XE, XF

There doesn't seem to be a noticeable difference aside from the three types, so either there is/was a secondary purpose to all the redundant values, or they're purely redundant, random values.