Difference between revisions of "Ability Secondary Data: Default Abilities"

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More ability flags and data.
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In [[FFTPatcher]], these are at the bottom of the ability editor.
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  0x00 - Range
 
  0x00 - Range
0x01 - Effect Area
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0x01 - Effect Area
0x02 - Vertical
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0x02 - Vertical
0x03: Flags 1
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0x03: Flags 1
0x80 -  
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    0x80 -  
0x40 -  
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    0x40 -  
0x20 - Ranged Weapon
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    0x20 - Ranged Weapon
0x10 - [[Vertical Fixed]]
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    0x10 - [[Vertical Fixed]]
0x08 - [[Vertical Tolerance]] / Vertical Threshold
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    0x08 - [[Vertical Tolerance]] / Vertical Threshold
0x04 - Weapon Strike
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    0x04 - Weapon Strike
0x02 - Auto
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    0x02 - Auto
0x01 - Can't Target Self
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    0x01 - Can't Target Self
0x04: Flags 2
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0x04: Flags 2
0x80 - Can't Hit Enemies
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    0x80 - Can't Hit Enemies
0x40 - Can't Hit Allies
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    0x40 - Can't Hit Allies
0x20 - Top-down Targeting (hits higher elevation tiles first)
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    0x20 - Top-down Targeting (hits higher elevation tiles first)
0x10 - Can't Follow Target
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    0x10 - Can't Follow Target
0x08 - Random Fire
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    0x08 - Random Fire
0x04 - Linear Attack
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    0x04 - Linear Attack
0x02 - 3 Directions
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    0x02 - 3 Directions
0x01 - Can't Hit Caster
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    0x01 - Can't Hit Caster
0x05: Flags 3
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0x05: Flags 3
0x80 - Reflectable
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    0x80 - Reflectable
0x40 - Math Skill
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    0x40 - Math Skill
0x20 - Affected By Silence
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    0x20 - Affected By Silence
0x10 - Can't Mimic
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    0x10 - Can't Mimic
0x08 - Normal Attack?
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    0x08 - Normal Attack?
0x04 - Persevere
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    0x04 - Persevere
0x02 - Quote
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    0x02 - Quote
0x01 - Animate on Miss
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    0x01 - Animate on Miss
0x06: Flags 4
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0x06: Flags 4
0x80 - Counter Flood
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    0x80 - Counter Flood
0x40 - Counter Magic
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    0x40 - Counter Magic
0x20 - Direct
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    0x20 - Direct
0x10 - Blade Grasp
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    0x10 - Blade Grasp
0x08 - Requires Sword
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    0x08 - Requires Sword
0x04 - Requires Materia Blade
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    0x04 - Requires Materia Blade
0x02 - Evadeable
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    0x02 - Evadeable
0x01 - No Targeting
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    0x01 - No Targeting
0x07 - Element
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0x07 - Element
0x08 - Formula
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0x08 - Formula
0x09 - X
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0x09 - X
0x0a - Y
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0x0a - Y
0x0b - Inflict Status
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0x0b - Inflict Status
0x0c - CT
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0x0c - CT
0x0d - MP Cost
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0x0d - MP Cost

Revision as of 06:12, 8 March 2021

More ability flags and data.

In FFTPatcher, these are at the bottom of the ability editor.

0x00 - Range
0x01 - Effect Area
0x02 - Vertical
0x03: Flags 1
    0x80 - 
    0x40 - 
    0x20 - Ranged Weapon
    0x10 - Vertical Fixed
    0x08 - Vertical Tolerance / Vertical Threshold
    0x04 - Weapon Strike
    0x02 - Auto
    0x01 - Can't Target Self
0x04: Flags 2
    0x80 - Can't Hit Enemies
    0x40 - Can't Hit Allies
    0x20 - Top-down Targeting (hits higher elevation tiles first)
    0x10 - Can't Follow Target
    0x08 - Random Fire
    0x04 - Linear Attack
    0x02 - 3 Directions
    0x01 - Can't Hit Caster
0x05: Flags 3
    0x80 - Reflectable
    0x40 - Math Skill
    0x20 - Affected By Silence
    0x10 - Can't Mimic
    0x08 - Normal Attack?
    0x04 - Persevere
    0x02 - Quote
    0x01 - Animate on Miss
0x06: Flags 4
    0x80 - Counter Flood
    0x40 - Counter Magic
    0x20 - Direct
    0x10 - Blade Grasp
    0x08 - Requires Sword
    0x04 - Requires Materia Blade
    0x02 - Evadeable
    0x01 - No Targeting
0x07 - Element
0x08 - Formula
0x09 - X
0x0a - Y
0x0b - Inflict Status
0x0c - CT
0x0d - MP Cost