Difference between revisions of "Conditional Status Proc Roll (19%) Inner Routine"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
m (note)
m (return link)
Line 20: Line 20:
 
  001876dc: 03e00008 jr r31 # return;
 
  001876dc: 03e00008 jr r31 # return;
 
  001876e0: 00000000 nop
 
  001876e0: 00000000 nop
 +
 +
==Return location==
 +
001884d0: [[Conditional_Status_Proc_Roll_(19%25)]]
  
 
*Notes
 
*Notes
 
  8018f5fc word seems to be set to 0 when real action is taken - set to 2 and then back to previous value in some checking routine - set to 1 and then back in some AI routine
 
  8018f5fc word seems to be set to 0 when real action is taken - set to 2 and then back to previous value in some checking routine - set to 1 and then back in some AI routine

Revision as of 19:25, 30 March 2021

00187690: 3c028019 lui r2,0x8019
00187694: 8c42f5fc lw r2,-0x0a04(r2)                   (see notes)
00187698: 27bdffe8 addiu r29,r29,0xffe8
0018769c: 1440000d bne r2,r0,0x001876d4		        # 	if (mem_word[0x8018f5fc] != 0)
001876a0: afbf0010 sw r31,0x0010(r29)			#		return;
001876a4: 34040064 ori r4,r0,0x0064
001876a8: 0c017833 jal 0x0005e0cc			# 0005e0cc	Random Roll (0-99) Threshold = 0x13/0x64 = 19/100
001876ac: 34050013 ori r5,r0,0x0013
001876b0: 14400008 bne r2,r0,0x001876d4			#	if (Under)
001876b4: 00000000 nop					#	{
001876b8: 3c038019 lui r3,0x8019			#		
001876bc: 8c632d90 lw r3,0x2d90(r3)				
001876c0: 00000000 nop
001876c4: 94620010 lhu r2,0x0010(r3)
001876c8: 00000000 nop
001876cc: 34420200 ori r2,r2,0x0200			#		(Set status proc to true)? -- *(&action + 0x11) |= 0x02; 
001876d0: a4620010 sh r2,0x0010(r3)			#	}
001876d4: 8fbf0010 lw r31,0x0010(r29)
001876d8: 27bd0018 addiu r29,r29,0x0018
001876dc: 03e00008 jr r31				# 	return;
001876e0: 00000000 nop

Return location

001884d0: Conditional_Status_Proc_Roll_(19%)
  • Notes
8018f5fc word seems to be set to 0 when real action is taken - set to 2 and then back to previous value in some checking routine - set to 1 and then back in some AI routine