Difference between revisions of "SoundEffect"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
m
m
Line 76: Line 76:
 
*[[File:3F.mp3]]x003F ?????
 
*[[File:3F.mp3]]x003F ?????
 
*[[File:40.mp3]]x0040 Footsteps Arrive
 
*[[File:40.mp3]]x0040 Footsteps Arrive
*[[File:41.mp3]]x0041 Exit Map
+
*[[File:41.mp3]]x0041 Exit Map/Generic Sound
 
*[[File:42.mp3]]x0042 Cloud Freaking / Murond Death City' Gate Destruction spell
 
*[[File:42.mp3]]x0042 Cloud Freaking / Murond Death City' Gate Destruction spell
 
*[[File:43.mp3]]x0043 Menu Confirmation Yes
 
*[[File:43.mp3]]x0043 Menu Confirmation Yes

Revision as of 04:19, 5 July 2021

{21} SoundEffect

SoundEffect(xSDID)

Terminate currently playing sound created by this instruction & plays the indexed sound once.

For Background sounds (such as wind, thunderstorm, etc.) see {6B} BGSound .


See Also: {22} SwitchTrack{6B} BGSound


Sound ID : Half-Word (hex)

Plays the sound from a list (*=loop/continuous):