Difference between revisions of "Conditional Status Proc Roll (19%)"
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==Return location== | ==Return location== | ||
00188734: [[Elemental_Absorb_and_status_roll]] | 00188734: [[Elemental_Absorb_and_status_roll]] | ||
+ | 001887dc: [[Elemental_Absorb/Status]] | ||
+ | 00188cd4: [[05_Dmg_(Weapon)|Formula 05 - Dmg (Weapon)]] | ||
+ | 00189d54: [[31_Dmg_((PA%2BY)/2*PA)|Formula 31 - Dmg ((PA+Y)/2*PA)]] | ||
+ | 00188694: [[Weapon_Damage_Calculation]] (return to formula 01 and 02) |
Revision as of 19:22, 25 August 2021
001884c0: 27bdffe8 addiu r29,r29,0xffe8 001884c4: afbf0010 sw r31,0x0010(r29) 001884c8: 0c061da4 jal 0x00187690 # Conditional Status Proc Roll (19%) Inner Routine 001884cc: 00000000 nop 001884d0: 3c038019 lui r3,0x8019 001884d4: 8c63f5fc lw r3,-0x0a04(r3) 001884d8: 34020002 ori r2,r0,0x0002 001884dc: 10620008 beq r3,r2,0x00188500 # if (mem_word[0x8018f5fc] == 2) 001884e0: 00001021 addu r2,r0,r0 # return 0; 001884e4: 3c028019 lui r2,0x8019 001884e8: 8c422d90 lw r2,0x2d90(r2) 001884ec: 00000000 nop 001884f0: 94420010 lhu r2,0x0010(r2) 001884f4: 00000000 nop 001884f8: 30420200 andi r2,r2,0x0200 001884fc: 2c420001 sltiu r2,r2,0x0001 # Return 0 if status proc succeeds, 1 otherwise 00188500: 8fbf0010 lw r31,0x0010(r29) 00188504: 27bd0018 addiu r29,r29,0x0018 00188508: 03e00008 jr r31 0018850c: 00000000 nop
Return location
00188734: Elemental_Absorb_and_status_roll 001887dc: Elemental_Absorb/Status 00188cd4: Formula 05 - Dmg (Weapon) 00189d54: Formula 31 - Dmg ((PA+Y)/2*PA) 00188694: Weapon_Damage_Calculation (return to formula 01 and 02)