Difference between revisions of "26 Equipped: Steal Hit (SP+X)%"

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  [26]
 
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  00189794: 27bdffe8 addiu r29,r29,0xffe8    |
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  00189794: 27bdffe8 addiu r29,r29,-0x0018
  00189798: afbf0010 sw r31,0x0010(r29)       |
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  00189798: afbf0010 sw r31,0x0010(r29)
 
  0018979c: 0c061e72 jal 0x001879c8          |{{f/jal|Steal/Break/Might Sword Hard Coding|Steal/Break/Might Sword Hard Coding}} Choose Item to steal (from Ability ID), If ok : r2 = 0x00
 
  0018979c: 0c061e72 jal 0x001879c8          |{{f/jal|Steal/Break/Might Sword Hard Coding|Steal/Break/Might Sword Hard Coding}} Choose Item to steal (from Ability ID), If ok : r2 = 0x00
 
  001897a0: 00000000 nop                      |
 
  001897a0: 00000000 nop                      |

Latest revision as of 05:33, 22 April 2022

[26]

00189794: 27bdffe8 addiu r29,r29,-0x0018
00189798: afbf0010 sw r31,0x0010(r29)
0018979c: 0c061e72 jal 0x001879c8           |-->Steal/Break/Might Sword Hard Coding Choose Item to steal (from Ability ID), If ok : r2 = 0x00
001897a0: 00000000 nop                      |
001897a4: 10400008 beq r2,r0,0x001897c8     #If Item can not be stolen
001897a8: 00000000 nop                          |
001897ac: 0c061390 jal 0x00184e40               |-->Nullify Action  Clear TCA HP damage, Hit%, Special flags, Attack Type and Hit Flag / Clear Proc and knockback flags
001897b0: 00000000 nop                          |
001897b4: 3c038019 lui r3,0x8019                |
001897b8: 8c632d90 lw r3,0x2d90(r3)             |r3 = Target Current Action (TCA) data pointer
001897bc: 34020007 ori r2,r0,0x0007             |r2 = 0x07
001897c0: 08062606 j 0x00189818                 >>jump to  END
001897c4: a0620002 sb r2,0x0002(r3)             |Set TCA Evade type to 0x07  (guarded ? Forced to miss ?)
                                            #Else : Item could be stolen
001897c8: 0c062144 jal 0x00188510               |-->Physical Evade Calculation If Abillity is evadeable roll Ability Evade byte against Ability base Hit - Returns r2
001897cc: 00000000 nop                          |
001897d0: 14400011 bne r2,r0,0x00189818         #If Attack is not evaded
001897d4: 00000000 nop                              |
001897d8: 0c06178c jal 0x00185e30                   |-->Store Speed and X Ability XA = Attacker's speed and Ability YA = used Ability X
001897dc: 00000000 nop                              |
001897e0: 0c0622c5 jal 0x00188b14                   |-->Physical Routine for Hit % abilities Modify XA (Physical modifiers), Applies Compatibility on XA and YA, uses XA+YA as hit% - Returns r2
001897e4: 00000000 nop                              |
001897e8: 1440000b bne r2,r0,0x00189818             #If Attack hits
001897ec: 00000000 nop                                  |
001897f0: 0c061d8e jal 0x00187638                       |-->Maintenance Attack is guarded if Target uses maintenance
001897f4: 00000000 nop                                  |
001897f8: 3c038019 lui r3,0x8019                        |
001897fc: 8c632d90 lw r3,0x2d90(r3)                     |r3 = TCA data pointer
00189800: 00000000 nop                                  |
00189804: 90620000 lbu r2,0x0000(r3)                    |r2 = TCA hit flag
00189808: 00000000 nop                                  |
0018980c: 10400002 beq r2,r0,0x00189818                 #If Attacks hits (Target do not use Maintenance)
00189810: 34020010 ori r2,r0,0x0010                         |r2 = 0x10
00189814: a4620010 sh r2,0x0010(r3)                         |Enables TCA special flag 1 0x10 (steal item)
00189818: 8fbf0010 lw r31,0x0010(r29)       END
0018981c: 27bd0018 addiu r29,r29,0x0018     
00189820: 03e00008 jr r31
00189824: 00000000 nop 

Return location

Battle.bin
0018b97c - Pre Formula Setup