Difference between revisions of "T1 Low Mod Poke"

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(Created page with " 9e: front poke ffe2(11) QueueSpriteAnim(01,1A) LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(6B,02) MoveForward2() Load...")
 
m
 
Line 1: Line 1:
 
  9e: front poke
 
  9e: front poke
  ffe2(11)
+
  SetLayerPriority(11)
 
  QueueSpriteAnim(01,1A)
 
  QueueSpriteAnim(01,1A)
 
  LoadFrameWait(67,04)
 
  LoadFrameWait(67,04)
Line 22: Line 22:
 
   
 
   
 
  9f: back poke
 
  9f: back poke
  ffe2(0B)
+
  SetLayerPriority(0B)
 
  QueueSpriteAnim(01,1B)
 
  QueueSpriteAnim(01,1B)
 
  LoadFrameWait(98,04)
 
  LoadFrameWait(98,04)

Latest revision as of 09:03, 6 September 2022

9e: front poke
SetLayerPriority(11)
QueueSpriteAnim(01,1A)
LoadFrameWait(67,04)
MoveBackward2()
LoadFrameWait(68,08)
PlayAttackSound(00)
LoadFrameWait(6B,02)
MoveForward2()
LoadFrameWait(6D,02)
MoveForward1()
LoadFrameWait(6E,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(6F,0E)
LoadFrameWait(6F,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(6E,04)
LoadFrameWait(6D,02)
PauseAnimation()


9f: back poke
SetLayerPriority(0B)
QueueSpriteAnim(01,1B)
LoadFrameWait(98,04)
MoveBackward2()
LoadFrameWait(99,08)
PlayAttackSound(00)
LoadFrameWait(9C,02)
MoveForward2()
LoadFrameWait(9E,02)
MoveForward1()
LoadFrameWait(9F,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(A0,0E)
LoadFrameWait(A0,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(9F,04)
LoadFrameWait(9E,02)
PauseAnimation()