Difference between revisions of "T1 Low Mod Bow"
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m (Talcall moved page T1 Low Mod Throw to T1 Low Mod Bow) |
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(No difference)
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Revision as of 01:37, 10 October 2022
Front SetLayerPriority(11) QueueSpriteAnim(01,10) PlayAttackSound(00) LoadFrameWait(77,02) MoveBackward2() LoadFrameWait(77,08) LoadFrameWait(7B,02) MoveForward2() LoadFrameWait(7B,04) MoveForward2() LoadFrameWait(7C,0A) fff6(59) QueueThrowAnimation(00,00) LoadFrameWait(7C,12) LoadFrameWait(7C,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(7C,04) PauseAnimation()
Back SetLayerPriority(0B) QueueSpriteAnim(01,11) PlayAttackSound(00) LoadFrameWait(A8,02) MoveBackward2() LoadFrameWait(A8,08) LoadFrameWait(AC,02) MoveForward2() LoadFrameWait(AC,04) MoveForward2() LoadFrameWait(AD,0A) fff6(59) #I am not sure why this is always x59 or why it matters. QueueThrowAnimation(00,00) LoadFrameWait(AD,12) LoadFrameWait(AD,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(AD,04) PauseAnimation()