Difference between revisions of "T1 Teleport"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
(Created page with " FFCC MoveUp1() 0A04 LoadFrameWait(0A, 04) FFCC MoveUp1() 1B06 LoadFrameWait(1B, 06) FFC10C00 ?(0C00) 1C02 LoadFrameWait(1C, 02) #blade grasp/arrow g...")
 
m
Line 1: Line 1:
  FFCC    MoveUp1()
+
  MoveUp1()
  0A04    LoadFrameWait(0A, 04)
+
  LoadFrameWait(0A, 04)
  FFCC    MoveUp1()
+
  MoveUp1()
  1B06    LoadFrameWait(1B, 06)
+
  LoadFrameWait(1B, 06)
  FFC10C00 ?(0C00)
+
  QueueDistortAnim(0C,00) #mounting distortion?
  1C02    LoadFrameWait(1C, 02) #blade grasp/arrow guard?
+
  LoadFrameWait(1C, 02)
  FFC0FE  ?(-2)
+
  WaitForDistort(FE)
  FFD0    MoveDown1()
+
  MoveDown1()
  1B04    LoadFrameWait(1B, 04)
+
  LoadFrameWait(1B, 04)
  FFD0    MoveDown1()
+
  MoveDown1()
  0A06    LoadFrameWait(0A, 06)
+
  LoadFrameWait(0A, 06)
  FFFF    PauseAnimation()
+
  PauseAnimation()
+
 
  FFCC    MoveUp1()
+
  MoveUp1()
  0F04    LoadFrameWait(0F, 04)
+
  LoadFrameWait(0F, 04)
  FFCC    MoveUp1()
+
  MoveUp1()
  1D06    LoadFrameWait(1D, 06)
+
  LoadFrameWait(1D, 06)
  FFC10C00 ?(0C00)
+
  QueueDistortAnim(0C,00)
  1E02    LoadFrameWait(1E, 02)
+
  LoadFrameWait(1E, 02)
  FFC0FE  ?(-2)
+
  WaitForDistort(FE)
  FFD0    MoveDown1()
+
  MoveDown1()
  1D04    LoadFrameWait(1D, 04)
+
  LoadFrameWait(1D, 04)
  FFD0    MoveDown1()
+
  MoveDown1()
  0F06    LoadFrameWait(0F, 04)
+
  LoadFrameWait(0F, 04)
  FFFF    PauseAnimation()
+
  PauseAnimation()

Revision as of 10:52, 10 October 2022

MoveUp1()
LoadFrameWait(0A, 04)
MoveUp1()
LoadFrameWait(1B, 06)
QueueDistortAnim(0C,00)	#mounting distortion?
LoadFrameWait(1C, 02)
WaitForDistort(FE)
MoveDown1()
LoadFrameWait(1B, 04)
MoveDown1()
LoadFrameWait(0A, 06)
PauseAnimation()
MoveUp1()
LoadFrameWait(0F, 04)
MoveUp1()
LoadFrameWait(1D, 06)
QueueDistortAnim(0C,00)
LoadFrameWait(1E, 02)
WaitForDistort(FE)
MoveDown1()
LoadFrameWait(1D, 04)
MoveDown1()
LoadFrameWait(0F, 04)
PauseAnimation()