Difference between revisions of "T1 Shield Block"
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(Created page with "front High mod SetLayerPriority(12) QueueSpriteAnim(01,2E) #how curious these should exist MoveBackward2() LoadFrameWait(82,10) PauseAnimation() Back High mod SetLayerPrior...") |
m (Talcall moved page T1 Thrust Extensions to T1 Shield Block: I may be stupid) |
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(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | front High mod | + | front High mod |
− | SetLayerPriority(12) | + | SetLayerPriority(12) |
− | QueueSpriteAnim(01,2E) # | + | QueueSpriteAnim(01,2E) #maybe these are for shields? |
− | MoveBackward2() | + | MoveBackward2() |
− | LoadFrameWait(82,10) | + | LoadFrameWait(82,10) |
− | PauseAnimation() | + | PauseAnimation() |
− | Back High mod | + | Back High mod |
− | SetLayerPriority(0B) | + | SetLayerPriority(0B) |
− | QueueSpriteAnim(01,2F) | + | QueueSpriteAnim(01,2F) |
− | MoveBackward2() | + | MoveBackward2() |
− | LoadFrameWait(B3,10) | + | LoadFrameWait(B3,10) |
− | PauseAnimation() | + | PauseAnimation() |
− | Front Mid mod | + | Front Mid mod |
− | SetLayerPriority(12) | + | SetLayerPriority(12) |
− | QueueSpriteAnim(01,30) | + | QueueSpriteAnim(01,30) |
− | MoveBackward2() | + | MoveBackward2() |
− | LoadFrameWait(83,10) | + | LoadFrameWait(83,10) |
− | PauseAnimation() | + | PauseAnimation() |
− | Back Mid mod | + | Back Mid mod |
− | SetLayerPriority(0B) | + | SetLayerPriority(0B) |
− | QueueSpriteAnim(01,31) | + | QueueSpriteAnim(01,31) |
− | MoveBackward2() | + | MoveBackward2() |
− | LoadFrameWait(B4,10) | + | LoadFrameWait(B4,10) |
− | PauseAnimation() | + | PauseAnimation() |
− | front low mod | + | front low mod |
− | SetLayerPriority(12) | + | SetLayerPriority(12) |
− | QueueSpriteAnim(01,32) | + | QueueSpriteAnim(01,32) |
− | MoveBackward2() | + | MoveBackward2() |
− | LoadFrameWait(84,10) | + | LoadFrameWait(84,10) |
− | PauseAnimation() | + | PauseAnimation() |
− | back low mod | + | back low mod |
− | SetLayerPriority(0B) | + | SetLayerPriority(0B) |
− | QueueSpriteAnim(01,33) | + | QueueSpriteAnim(01,33) |
− | MoveBackward2() | + | MoveBackward2() |
− | LoadFrameWait(B5,10) | + | LoadFrameWait(B5,10) |
− | PauseAnimation() | + | PauseAnimation() |
Latest revision as of 04:03, 10 November 2022
front High mod SetLayerPriority(12) QueueSpriteAnim(01,2E) #maybe these are for shields? MoveBackward2() LoadFrameWait(82,10) PauseAnimation()
Back High mod SetLayerPriority(0B) QueueSpriteAnim(01,2F) MoveBackward2() LoadFrameWait(B3,10) PauseAnimation()
Front Mid mod SetLayerPriority(12) QueueSpriteAnim(01,30) MoveBackward2() LoadFrameWait(83,10) PauseAnimation()
Back Mid mod SetLayerPriority(0B) QueueSpriteAnim(01,31) MoveBackward2() LoadFrameWait(B4,10) PauseAnimation()
front low mod SetLayerPriority(12) QueueSpriteAnim(01,32) MoveBackward2() LoadFrameWait(84,10) PauseAnimation()
back low mod SetLayerPriority(0B) QueueSpriteAnim(01,33) MoveBackward2() LoadFrameWait(B5,10) PauseAnimation()