Difference between revisions of "Ability Data"

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(Created page with " 0x00 - JP Cost 0x02 - Chance to Learn 0x03 - 0x80 - Learn with JP (off = can't learn with JP) 0x40 - Display Ability Name 0x20 - Learn on Hit 0x10 - 0...")
 
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  8005ebf0 - Ability Data 1 - Exists for all 512 abilities
 
  0x00 - JP Cost
 
  0x00 - JP Cost
 
  0x02 - Chance to Learn
 
  0x02 - Chance to Learn
  0x03 -  
+
  0x03 - Misc. flags & ability type (nibble)
 
  0x80 - Learn with JP (off = can't learn with JP)
 
  0x80 - Learn with JP (off = can't learn with JP)
 
  0x40 - Display Ability Name
 
  0x40 - Display Ability Name
 
  0x20 - Learn on Hit
 
  0x20 - Learn on Hit
  0x10 -  
+
  0x10 - ?
 
  0xX9 - Movement
 
  0xX9 - Movement
 
  0xX8 - Support
 
  0xX8 - Support
Line 27: Line 27:
 
  0x01 - Target Allies
 
  0x01 - Target Allies
 
  0x05 - AI Behavior Flags 2
 
  0x05 - AI Behavior Flags 2
  0x80 - Ignore Range/Affect Self??
+
  0x80 - Target map
 
  0x40 - Reflectable
 
  0x40 - Reflectable
 
  0x20 - Undead Reverse
 
  0x20 - Undead Reverse
  0x10 - Follow Target?
+
  0x10 - Check CT/Target
 
  0x08 - Random Hits
 
  0x08 - Random Hits
  0x04 - Faith
+
  0x04 - Affected by Faith
 
  0x02 - Evadeable
 
  0x02 - Evadeable
 
  0x01 - Silence (on = affected by silence)
 
  0x01 - Silence (on = affected by silence)
 
  0x06 - AI Behavior Flags 3
 
  0x06 - AI Behavior Flags 3
  0x80 - Arc Attack?
+
  0x80 - Arced (bow)
  0x40 - Direct Attack
+
  0x40 - Stop at obstacle
 
  0x20 - Linear Attack
 
  0x20 - Linear Attack
  0x10 - Vertical Increase (default off)
+
  0x10 - Non-Spear attack
  0x08 - Triple Attack
+
  0x08 - 3 dir. melee
  0x04 - Triple Bracelet
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  0x04 - 3 dir. ranged
  0x02 - Magic Defense UP
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  0x02 - Magical attack
  0x01 - Defense UP
+
  0x01 - Physical attack
 
  0x07 - AI Behavior Flags 4?
 
  0x07 - AI Behavior Flags 4?
 
  0x80 - Usable by AI
 
  0x80 - Usable by AI
  0x40 - Cannot Target Enemy?
+
  0x40 - Only hits allies/self
  0x20 - Cannot Target ally?
+
  0x20 - Only hits enemies
 
  0x10 -  
 
  0x10 -  
  0x08 -  
+
  0x08 - Requires monster skill? (point?)
  0x04 -  
+
  0x04 - Use weapon range
 
  0x02 -  
 
  0x02 -  
  0x01 - Can use physical Reactions?
+
  0x01 - Evade with motion

Revision as of 05:19, 20 January 2023

8005ebf0 - Ability Data 1 - Exists for all 512 abilities
	0x00 - JP Cost
	0x02 - Chance to Learn
	0x03 - Misc. flags & ability type (nibble)
		0x80 - Learn with JP (off = can't learn with JP)
		0x40 - Display Ability Name
		0x20 - Learn on Hit
		0x10 - ?
		0xX9 - Movement
		0xX8 - Support
		0xX7 - Reaction
		0xX6 - Math
		0xX5 - Aim
		0xX4 - Jumping
		0xX3 - Throwing
		0xX2 - Item
		0xX1 - Normal
		0xX0 - None
	0x04 - AI Behavior Flags 1
		0x80 - HP
		0x40 - MP
		0x20 - Cancel Status
		0x10 - Add Status
		0x08 - Stats
		0x04 - Unequip
		0x02 - Target Enemies
		0x01 - Target Allies
	0x05 - AI Behavior Flags 2
		0x80 - Target map
		0x40 - Reflectable
		0x20 - Undead Reverse
		0x10 - Check CT/Target
		0x08 - Random Hits
		0x04 - Affected by Faith
		0x02 - Evadeable
		0x01 - Silence (on = affected by silence)
	0x06 - AI Behavior Flags 3
		0x80 - Arced (bow)
		0x40 - Stop at obstacle
		0x20 - Linear Attack
		0x10 - Non-Spear attack
		0x08 - 3 dir. melee
		0x04 - 3 dir. ranged
		0x02 - Magical attack
		0x01 - Physical attack
	0x07 - AI Behavior Flags 4?
		0x80 - Usable by AI
		0x40 - Only hits allies/self
		0x20 - Only hits enemies
		0x10 - 
		0x08 - Requires monster skill? (point?)
		0x04 - Use weapon range
		0x02 - 
		0x01 - Evade with motion