Difference between revisions of "Transfer Unit's X/Y/Map Level"

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(Created page with " Transfer Unit's X/Y/Map Level 000683e4: 1080000a beq r4,r0,0x00068410 Branch if Pointer doesn't exist 000683e8: 00000000 nop 000683ec: 9082007c lbu r2,0x007c(r4) Load Un...")
 
(Return locations and navigation)
Line 13: Line 13:
 
  00068410: 03e00008 jr r31
 
  00068410: 03e00008 jr r31
 
  00068414: 00000000 nop
 
  00068414: 00000000 nop
 +
 +
==Return locations==
 +
'''Battle.bin'''
 +
0006847c: 00068418 - 00068490 ([[X/Y Data Gathering for Attacks?]])
 +
0006871c: 000686b0 - 00068764 ([[AT List Check if Unit is Charging Ability]])
 +
0006bcbc: 0006bbfc - 0006bce0 ([[Store Coordinate,Mount,Animation Data]])
 +
0006e6e0: 0006e6b0 - 0006e7c4 ([[Free Cursor Selection Routine]])
 +
00070fe8: 00070e6c - 00071004 ([[In between turn events]])
 +
0007178c: 0007171c - 000717c8 ([[Get next acting unit?]])
 +
00071cbc: [[00071c8c - 00071ce8]]
 +
00071e38: [[00071de8 - 00071e64]]
 +
00071eb8: 00071e68 - 00071ee4 ([[Post Movement Display]])
 +
00072b20: [[00072b14 - 00072b4c]]
 +
000735e8: [[000734cc - 00073634]]
 +
000736a0: [[00073638 - 000736d0]]
 +
00074a78: [[00074a3c - 00074abc]]
 +
00074cf0: [[00074bf8 - 00074dcc]]
 +
00075ab4: [[00075910 - 00075c30]]
 +
00077dd0: [[00077ca4 - 00077e18]]
 +
00077e00: (same as above)
 +
00078080: [[00078030 - 0007809c]]
 +
0008e218: [[0008e1f8 - 0008e230]]
 +
 +
==Navigation==
 +
[[BATTLE.BIN Routines]]
 +
 +
< [[Store AT list ID = 0]] | [[X/Y Data Gathering for Attacks?]] >

Revision as of 13:23, 3 April 2023

Transfer Unit's X/Y/Map Level
000683e4: 1080000a beq r4,r0,0x00068410		Branch if Pointer doesn't exist
000683e8: 00000000 nop
000683ec: 9082007c lbu r2,0x007c(r4)		Load Unit's X Coordinate
000683f0: 3c018009 lui r1,0x8009
000683f4: ac2261b4 sw r2,0x61b4(r1)		Store Unit's X Coordinate
000683f8: 9082007d lbu r2,0x007d(r4)		Load Unit's Y Coordinate
000683fc: 3c018009 lui r1,0x8009
00068400: ac2261bc sw r2,0x61bc(r1)		Store Unit's Y Coordinate
00068404: 9082007e lbu r2,0x007e(r4)		Load Unit's Map Level
00068408: 3c018009 lui r1,0x8009
0006840c: ac2261b8 sw r2,0x61b8(r1)		Store Unit's Map Level
00068410: 03e00008 jr r31
00068414: 00000000 nop

Return locations

Battle.bin
0006847c: 00068418 - 00068490 (X/Y Data Gathering for Attacks?)
0006871c: 000686b0 - 00068764 (AT List Check if Unit is Charging Ability)
0006bcbc: 0006bbfc - 0006bce0 (Store Coordinate,Mount,Animation Data)
0006e6e0: 0006e6b0 - 0006e7c4 (Free Cursor Selection Routine)
00070fe8: 00070e6c - 00071004 (In between turn events)
0007178c: 0007171c - 000717c8 (Get next acting unit?)
00071cbc: 00071c8c - 00071ce8
00071e38: 00071de8 - 00071e64
00071eb8: 00071e68 - 00071ee4 (Post Movement Display)
00072b20: 00072b14 - 00072b4c
000735e8: 000734cc - 00073634
000736a0: 00073638 - 000736d0
00074a78: 00074a3c - 00074abc
00074cf0: 00074bf8 - 00074dcc
00075ab4: 00075910 - 00075c30
00077dd0: 00077ca4 - 00077e18
00077e00: (same as above)
00078080: 00078030 - 0007809c
0008e218: 0008e1f8 - 0008e230

Navigation

BATTLE.BIN Routines

< Store AT list ID = 0 | X/Y Data Gathering for Attacks? >