Difference between revisions of "Transfer Unit's X/Y/Map Level"
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(Created page with " Transfer Unit's X/Y/Map Level 000683e4: 1080000a beq r4,r0,0x00068410 Branch if Pointer doesn't exist 000683e8: 00000000 nop 000683ec: 9082007c lbu r2,0x007c(r4) Load Un...") |
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00068410: 03e00008 jr r31 | 00068410: 03e00008 jr r31 | ||
00068414: 00000000 nop | 00068414: 00000000 nop | ||
+ | |||
+ | ==Return locations== | ||
+ | '''Battle.bin''' | ||
+ | 0006847c: 00068418 - 00068490 [[X/Y Data Gathering for Attacks?]] | ||
+ | 0006871c: 000686b0 - 00068764 [[AT List Check if Unit is Charging Ability]] | ||
+ | 0006bcbc: 0006bbfc - 0006bce0 [[? 0x6bbfc]] | [[Store Coordinate,Mount,Animation Data]] | ||
+ | 0006e6e0: 0006e6b0 - 0006e7c4 [[Free Cursor Selection Routine]] | ||
+ | 00070fe8: 00070e6c - 00071004 [[In between turn events]] | ||
+ | 0007178c: 0007171c - 000717c8 [[Get next acting unit?]] | ||
+ | 00071cbc: [[00071c8c - 00071ce8]] | ||
+ | 00071e38: [[00071de8 - 00071e64]] | ||
+ | 00071eb8: 00071e68 - 00071ee4 [[Post Movement Display]] | ||
+ | 00072b20: [[00072b14 - 00072b4c]] | ||
+ | 000735e8: [[000734cc - 00073634]] | ||
+ | 000736a0: [[00073638 - 000736d0]] | ||
+ | 00074a78: [[00074a3c - 00074abc]] | ||
+ | 00074cf0: [[00074bf8 - 00074dcc]] | ||
+ | 00075ab4: [[00075910 - 00075c30]] | ||
+ | 00077dd0: [[00077ca4 - 00077e18]] | ||
+ | 00077e00 | ||
+ | 00078080: [[00078030 - 0007809c]] | ||
+ | 0008e218: [[0008e1f8 - 0008e230]] | ||
+ | |||
+ | ==< [[BATTLE.BIN Routines]]== | ||
+ | |||
+ | <div style="float:left;">< [[Store AT list ID = 0]]</div><div style="float:right;">[[X/Y Data Gathering for Attacks?]] ></div> |
Latest revision as of 12:21, 7 April 2023
Transfer Unit's X/Y/Map Level 000683e4: 1080000a beq r4,r0,0x00068410 Branch if Pointer doesn't exist 000683e8: 00000000 nop 000683ec: 9082007c lbu r2,0x007c(r4) Load Unit's X Coordinate 000683f0: 3c018009 lui r1,0x8009 000683f4: ac2261b4 sw r2,0x61b4(r1) Store Unit's X Coordinate 000683f8: 9082007d lbu r2,0x007d(r4) Load Unit's Y Coordinate 000683fc: 3c018009 lui r1,0x8009 00068400: ac2261bc sw r2,0x61bc(r1) Store Unit's Y Coordinate 00068404: 9082007e lbu r2,0x007e(r4) Load Unit's Map Level 00068408: 3c018009 lui r1,0x8009 0006840c: ac2261b8 sw r2,0x61b8(r1) Store Unit's Map Level 00068410: 03e00008 jr r31 00068414: 00000000 nop
Return locations
Battle.bin 0006847c: 00068418 - 00068490 X/Y Data Gathering for Attacks? 0006871c: 000686b0 - 00068764 AT List Check if Unit is Charging Ability 0006bcbc: 0006bbfc - 0006bce0 ? 0x6bbfc | Store Coordinate,Mount,Animation Data 0006e6e0: 0006e6b0 - 0006e7c4 Free Cursor Selection Routine 00070fe8: 00070e6c - 00071004 In between turn events 0007178c: 0007171c - 000717c8 Get next acting unit? 00071cbc: 00071c8c - 00071ce8 00071e38: 00071de8 - 00071e64 00071eb8: 00071e68 - 00071ee4 Post Movement Display 00072b20: 00072b14 - 00072b4c 000735e8: 000734cc - 00073634 000736a0: 00073638 - 000736d0 00074a78: 00074a3c - 00074abc 00074cf0: 00074bf8 - 00074dcc 00075ab4: 00075910 - 00075c30 00077dd0: 00077ca4 - 00077e18 00077e00 00078080: 00078030 - 0007809c 0008e218: 0008e1f8 - 0008e230