Difference between revisions of "4D AbsHP (Y)% Hit (MA+X)%"

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(Created page with " [4b] Remove status and restore Rand(1..(X-1)) HP 0018a2ec: 27bdffe8 addiu r29,r29,0xffe8 0018a2f0: afbf0010 sw r31,0x0010(r29) 0018a2f4: 0c062b37 jal 0x 0018acdc ...")
 
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[4b] Remove status and restore Rand(1..(X-1)) HP
+
[4d]
  0018a2ec: 27bdffe8 addiu r29,r29,0xffe8
+
  0018a3d0: 27bdffe8 addiu r29,r29,0xffe8
  0018a2f0: afbf0010 sw r31,0x0010(r29)
+
  0018a3d4: afbf0010 sw r31,0x0010(r29)
  0018a2f4: 0c062b37 jal 0x 0018acdc          Add Status at 100%; must add or item fails.
+
  0018a3d8: 0c062144 jal 0x 00188510      Physical Evade Calculation
  0018a2f8: 00000000 nop
+
  0018a3dc: 00000000 nop
  0018a2fc: 10400024 beq r2,r0,0x 0018a390
+
  0018a3e0: 1440000b bne r2,r0,0x 0018a410
  0018a300: 00000000 nop
+
  0018a3e4: 00000000 nop
  0018a304: 3c048019 lui r4,0x8019
+
  0018a3e8: 0c061760 jal 0x 00185d80      Get MA and X
  0018a308: 8c842d98 lw r4,0x2d98(r4)
+
  0018a3ec: 00000000 nop
0018a30c: 00000000 nop
+
  0018a3f0: 0c0622c5 jal 0x 00188b14      Hit Chance Calculation (Has superfluous checks for frog/berserk.)
  0018a310: 90820058 lbu r2,0x0058(r4)
+
  0018a3f4: 00000000 nop
  0018a314: 00000000 nop
+
  0018a3f8: 14400005 bne r2,r0,0x 0018a410
  0018a318: 30420010 andi r2,r2,0x0010
+
  0018a3fc: 00000000 nop
0018a31c: 10400006 beq r2,r0,0x 0018a338
+
  0018a400: 0c061989 jal 0x 00186624     Deal Y% HP Damage
  0018a320: 00000000 nop
+
  0018a404: 00000000 nop
  0018a324: 3c038019 lui r3,0x8019     Run only if undead.
+
  0018a408: 0c061c92 jal 0x 00187248     HP Absorb
0018a328: 8c632d90 lw r3,0x2d90(r3)
+
  0018a40c: 00000000 nop
0018a32c: 94820028 lhu r2,0x0028(r4)      Load Target curHP
+
  0018a410: 8fbf0010 lw r31,0x0010(r29)
  0018a330: 080628e2 j 0x 0018a388        Skip to damage if undead
+
  0018a414: 27bd 0018 addiu r29,r29,0x 0018
0018a334: 00000000 nop
+
  0018a418: 03e00008 jr r31
  0018a338: 0c063ba8 jal 0x 0018eea0     Load RN between 0 and 1
+
  0018a41c: 00000000 nop
0018a33c: 00000000 nop
 
0018a340: 3c038019 lui r3,0x8019
 
0018a344: 906338db lbu r3,0x38db(r3)      Load item used
 
0018a348: 00000000 nop
 
0018a34c: 00032040 sll r4,r3,0x01      Item ID * 2
 
0018a350: 00832021 addu r4,r4,r3      ID * 3
 
0018a354: 3c018006 lui r1,0x8006
 
0018a358: 00240821 addu r1,r1,r4
 
0018a35c: 90233f99 lbu r3,0x3f99(r1)      Load Z
 
0018a360: 00000000 nop
 
0018a364: 0043 0018 mult r2,r3
 
0018a368: 3c038019 lui r3,0x8019
 
0018a36c: 8c632d90 lw r3,0x2d90(r3)
 
0018a370: 00001012 mflo r2        Load Z * RN
 
  0018a374: 04410002 bgez r2,0x 0018a380
 
0018a378: 00000000 nop
 
  0018a37c: 24427fff addiu r2,r2,0x7fff
 
0018a380: 000213c3 sra r2,r2,0x0f
 
0018a384: 24420001 addiu r2,r2,0x0001
 
0018a388: 0c061cd4 jal 0x 00187350      Undead Reversal
 
0018a38c: a4620004 sh r2,0x0004(r3)      Store as HP Damage (Changed to healing by above routine)
 
0018a390: 8fbf0010 lw r31,0x0010(r29)
 
  0018a394: 27bd 0018 addiu r29,r29,0x 0018
 
  0018a398: 03e00008 jr r31
 
  0018a39c: 00000000 nop
 

Revision as of 21:30, 29 February 2012

[4d]

0018a3d0: 27bdffe8 addiu r29,r29,0xffe8		
0018a3d4: afbf0010 sw r31,0x0010(r29)		
0018a3d8: 0c062144 jal 0x 00188510      		Physical Evade Calculation
0018a3dc: 00000000 nop				
0018a3e0: 1440000b bne r2,r0,0x 0018a410		
0018a3e4: 00000000 nop				
0018a3e8: 0c061760 jal 0x 00185d80      		Get MA and X
0018a3ec: 00000000 nop				
0018a3f0: 0c0622c5 jal 0x 00188b14      		Hit Chance Calculation (Has superfluous checks for frog/berserk.)
0018a3f4: 00000000 nop				
0018a3f8: 14400005 bne r2,r0,0x 0018a410		
0018a3fc: 00000000 nop				
0018a400: 0c061989 jal 0x 00186624      		Deal Y% HP Damage
0018a404: 00000000 nop				
0018a408: 0c061c92 jal 0x 00187248      		HP Absorb
0018a40c: 00000000 nop				
0018a410: 8fbf0010 lw r31,0x0010(r29)		
0018a414: 27bd 0018 addiu r29,r29,0x 0018		
0018a418: 03e00008 jr r31			
0018a41c: 00000000 nop