Difference between revisions of "EventSpeed"

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m (Xifanie moved page Event Instruction 1C to EventSpeed)
 
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Some effects (such as Quake) run too quickly, even after using this command. There doesn't seem to be a way to make them match the same speed they run at when used as an in-battle ability.
  
  

Latest revision as of 14:53, 6 August 2020

{1C} EventSpeed

EventSpeed(xSP)

This instruction determines the speed the event will play. It is only used alongside Lucavi transformation and death Effects to slow them down.

Some effects (such as Quake) run too quickly, even after using this command. There doesn't seem to be a way to make them match the same speed they run at when used as an in-battle ability.


Speed : Byte (hex)

  • x01 = Normal speed
  • x02 = Slowed down