Difference between revisions of "Template:MultiTarget"
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− | == <span id=" | + | == <span id="Units">Affected Units : Byte (hex)</span> == |
If [[#Multi_Targeting|Multi Targeting]] is set to x00: | If [[#Multi_Targeting|Multi Targeting]] is set to x00: | ||
*Unit ID: ID of the unit specified in the ENTD. | *Unit ID: ID of the unit specified in the ENTD. | ||
Line 12: | Line 12: | ||
== <span id="Multi_Targeting">Multi Targeting : Byte (hex)</span> == | == <span id="Multi_Targeting">Multi Targeting : Byte (hex)</span> == | ||
*x00: One Target → Unit ID | *x00: One Target → Unit ID | ||
− | *x01: Various outcomes; see [[# | + | *x01: Various outcomes; see [[#Units|Affected Unit(s)]] |
*x02: Target All Teams | *x02: Target All Teams |
Latest revision as of 01:18, 5 January 2014
Affected Units : Byte (hex)
If Multi Targeting is set to x00:
- Unit ID: ID of the unit specified in the ENTD.
If Multi Targeting is set to x01:
- x00: Player's Team (blue)
- x01: Player's Team (blue)
- x02: All Enemy Teams (red/green/lightblue)
- x03: All Enemy Teams (red/green/lightblue)
- x04: All Teams
Multi Targeting : Byte (hex)
- x00: One Target → Unit ID
- x01: Various outcomes; see Affected Unit(s)
- x02: Target All Teams