Difference between revisions of "WaitRotateAll"
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m (Xifanie moved page Event Instruction 65 to WaitRotateAll) |
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(No difference)
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Latest revision as of 15:28, 22 February 2021
{65} WaitRotateAll
WaitRotateAll()
Waits for every unit to finish rotating/facing another unit before resuming.
See Also: {2C} FaceUnit2 ― {2D} RotateUnit ― {53} FaceUnit ― {64} WaitRotateUnit