Difference between revisions of "06 AbsHP (Weapon)"
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− | + | No Elemental mechanics | |
− | 00188cf4: 27bdffe8 addiu r29,r29,-0x0018 | + | No Proc |
− | 00188cf8: afbf0010 sw r31,0x0010(r29) | + | Undead reverse |
− | 00188cfc: 0c062144 jal 0x00188510 | + | ------------------------------------------------------------------------------------------------------------------------------ |
− | 00188d00: 00000000 nop | + | 00188cf4: 27bdffe8 addiu r29,r29,-0x0018 |
− | 00188d04: 14400009 bne r2,r0,0x00188d2c | + | 00188cf8: afbf0010 sw r31,0x0010(r29) |
− | 00188d08: 00000000 nop | + | 00188cfc: 0c062144 jal 0x00188510 |{{f/jal|Physical Evade Calculation|Physical Evade Calculation}} If Abillity is evadeable roll Ability Evade bytes against Ability base Hit |
− | 00188d0c: 0c0616a7 jal 0x00185a9c | + | 00188d00: 00000000 nop | |
− | 00188d10: 00000000 nop | + | 00188d04: 14400009 bne r2,r0,0x00188d2c {{f/Cond|If Attack hits}} |
− | 00188d14: 0c0617e0 jal 0x00185f80 | + | 00188d08: 00000000 nop | |
− | 00188d18: 00000000 nop | + | 00188d0c: 0c0616a7 jal 0x00185a9c |{{f/jal|Base_XA_Calculation|Base_XA_Calculation}} Set XA and YA (Based on Weapon Type) |
− | 00188d1c: 0c0621a9 jal 0x001886a4 | + | 00188d10: 00000000 nop | |
− | 00188d20: 00000000 nop | + | 00188d14: 0c0617e0 jal 0x00185f80 |{{f/jal|Charge Calculation|Charge Calculation}} Add Power Charge to XA |
− | 00188d24: 0c061c92 jal 0x00187248 | + | 00188d18: 00000000 nop | |
− | 00188d28: 00000000 nop | + | 00188d1c: 0c0621a9 jal 0x001886a4 |{{f/jal|Damage Calculation|Damage Calculation}} Modify XA (Support-Statuses-Compat-Critical Hit), Might add Knockback, Set TCA HP damage to XA*YA |
− | 00188d2c: 8fbf0010 lw r31,0x0010(r29) | + | 00188d20: 00000000 nop | |
− | 00188d30: | + | 00188d24: 0c061c92 jal 0x00187248 |{{f/jal|HP Absorption |HP Absorption }} Add HP recovery to Attacker action / Manages undead reversal mechanics |
− | 00188d34: 03e00008 jr r31 | + | 00188d28: 00000000 nop | |
+ | 00188d2c: 8fbf0010 lw r31,0x0010(r29) END | ||
+ | 00188d30: 27bd0018 addiu r29,r29,0x0018 | ||
+ | 00188d34: 03e00008 jr r31 | ||
00188d38: 00000000 nop | 00188d38: 00000000 nop | ||
+ | === Return location === | ||
+ | 8018b97c - Pre Formula Setup ([[Pre Formula Setup (FDC)|link]]) |
Latest revision as of 19:52, 16 April 2022
No Elemental mechanics No Proc Undead reverse ------------------------------------------------------------------------------------------------------------------------------ 00188cf4: 27bdffe8 addiu r29,r29,-0x0018 00188cf8: afbf0010 sw r31,0x0010(r29) 00188cfc: 0c062144 jal 0x00188510 |-->Physical Evade Calculation If Abillity is evadeable roll Ability Evade bytes against Ability base Hit 00188d00: 00000000 nop | 00188d04: 14400009 bne r2,r0,0x00188d2c #If Attack hits 00188d08: 00000000 nop | 00188d0c: 0c0616a7 jal 0x00185a9c |-->Base_XA_Calculation Set XA and YA (Based on Weapon Type) 00188d10: 00000000 nop | 00188d14: 0c0617e0 jal 0x00185f80 |-->Charge Calculation Add Power Charge to XA 00188d18: 00000000 nop | 00188d1c: 0c0621a9 jal 0x001886a4 |-->Damage Calculation Modify XA (Support-Statuses-Compat-Critical Hit), Might add Knockback, Set TCA HP damage to XA*YA 00188d20: 00000000 nop | 00188d24: 0c061c92 jal 0x00187248 |-->HP Absorption Add HP recovery to Attacker action / Manages undead reversal mechanics 00188d28: 00000000 nop | 00188d2c: 8fbf0010 lw r31,0x0010(r29) END 00188d30: 27bd0018 addiu r29,r29,0x0018 00188d34: 03e00008 jr r31 00188d38: 00000000 nop
Return location
8018b97c - Pre Formula Setup (link)