Difference between revisions of "0D Heal (Y)% Hit F(MA+X)%"
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− | + | 80188f38: 27bdffe8 addiu r29,r29,-0x0018 | |
− | + | 80188f3c: afbf0010 sw r31,0x0010(r29) | |
− | + | 80188f40: 0c061760 jal 0x80185d80 # [[Store MA and X]] | |
− | + | 80188f44: 00000000 nop | |
− | + | 80188f48: 0c0617ff jal 0x80185ffc # [[Elemental Strengthen]] | |
− | + | 80188f4c: 00000000 nop | |
− | + | 80188f50: 0c062200 jal 0x80188800 # result = [[MA + X]] // Calculate (MA + X)*Faith% | |
− | + | 80188f54: 00000000 nop | |
− | + | 80188f58: 14400009 bne r2,r0,0x80188f80 # if (result != 0) return; | |
− | + | 80188f5c: 00000000 nop | |
− | + | 80188f60: 0c062b37 jal 0x8018acdc # result = [[Apply Status and Check Undead]] | |
− | + | 80188f64: 00000000 nop | |
− | + | 80188f68: 10400005 beq r2,r0,0x80188f80 # if (result == 0) return; | |
− | + | 80188f6c: 00000000 nop | |
− | + | 80188f70: 0c061989 jal 0x80186624 # [[Calculate HP% damage]] | |
− | + | 80188f74: 00000000 nop | |
− | + | 80188f78: 0c061cd4 jal 0x80187350 # [[Undead Reversal]] (Heal = Damage) | |
− | + | 80188f7c: 00000000 nop | |
− | + | 80188f80: 8fbf0010 lw r31,0x0010(r29) | |
− | + | 80188f84: 27bd0018 addiu r29,r29,0x0018 | |
− | + | 80188f88: 03e00008 jr r31 | |
− | + | 80188f8c: 00000000 nop | |
+ | === Alternative notes === | ||
+ | 80188f38: 27bdffe8 addiu r29,r29,-0x0018 | ||
+ | 80188f3c: afbf0010 sw r31,0x0010(r29) | ||
+ | 80188f40: 0c061760 jal 0x80185d80 |{{f/jal|Store MA and X|Store MA and X}} Set Ability XA = Attacker's MA and YA = used Ability X | ||
+ | 80188f44: 00000000 nop | | ||
+ | 80188f48: 0c0617ff jal 0x80185ffc |{{f/jal|Elemental Strengthen|Elemental Strengthen}} XA +25% if used Ability elements is strengthened | ||
+ | 80188f4c: 00000000 nop | | ||
+ | 80188f50: 0c062200 jal 0x80188800 |{{f/jal|MA + X|XA + YA becomes Hit% (friendly spell)}} Modify XA (Support/Compatibility) Uses XA+YA as Hit% (Influenced by Faith) returns r2 = 0x00 if Attack hits | ||
+ | 80188f54: 00000000 nop | | ||
+ | 80188f58: 14400009 bne r2,r0,0x80188f80 {{f/Cond|if Attacks hits}} | ||
+ | 80188f5c: 00000000 nop | | ||
+ | 80188f60: 0c062b37 jal 0x8018acdc |{{f/jal|Apply Status and Check Undead#Alternative notes|Apply Status and Check Undead}} Nullify Action if Status infliction fails and Target is not undead | ||
+ | 80188f64: 00000000 nop | | ||
+ | 80188f68: 10400005 beq r2,r0,0x80188f80 {{f/Cond|If Status infliction succeed}} | ||
+ | 80188f6c: 00000000 nop | | ||
+ | 80188f70: 0c061989 jal 0x80186624 |{{f/jal|Calculate HP% damage|Calculate HP% damage}} Set Target Current Action HP damage to [Used Ability Y]% of Target max HP | ||
+ | 80188f74: 00000000 nop | | ||
+ | 80188f78: 0c061cd4 jal 0x80187350 |{{f/jal|Undead Reversal|Undead Reversal}} Switch HP damage to HP recovery if Target isn't undead / Else Nullify 0x80193860 | ||
+ | 80188f7c: 00000000 nop | | ||
+ | 80188f80: 8fbf0010 lw r31,0x0010(r29) END | ||
+ | 80188f84: 27bd0018 addiu r29,r29,0x0018 | ||
+ | 80188f88: 03e00008 jr r31 | ||
+ | 80188f8c: 00000000 nop | ||
+ | === Return locations === | ||
+ | '''Battle.bin''' | ||
+ | 0018b97c - [[Pre Formula Setup (FDC)|Pre Formula Setup]] |
Latest revision as of 12:22, 16 April 2022
[0d] 80188f38: 27bdffe8 addiu r29,r29,-0x0018 80188f3c: afbf0010 sw r31,0x0010(r29) 80188f40: 0c061760 jal 0x80185d80 # Store MA and X 80188f44: 00000000 nop 80188f48: 0c0617ff jal 0x80185ffc # Elemental Strengthen 80188f4c: 00000000 nop 80188f50: 0c062200 jal 0x80188800 # result = MA + X // Calculate (MA + X)*Faith% 80188f54: 00000000 nop 80188f58: 14400009 bne r2,r0,0x80188f80 # if (result != 0) return; 80188f5c: 00000000 nop 80188f60: 0c062b37 jal 0x8018acdc # result = Apply Status and Check Undead 80188f64: 00000000 nop 80188f68: 10400005 beq r2,r0,0x80188f80 # if (result == 0) return; 80188f6c: 00000000 nop 80188f70: 0c061989 jal 0x80186624 # Calculate HP% damage 80188f74: 00000000 nop 80188f78: 0c061cd4 jal 0x80187350 # Undead Reversal (Heal = Damage) 80188f7c: 00000000 nop 80188f80: 8fbf0010 lw r31,0x0010(r29) 80188f84: 27bd0018 addiu r29,r29,0x0018 80188f88: 03e00008 jr r31 80188f8c: 00000000 nop
Alternative notes
80188f38: 27bdffe8 addiu r29,r29,-0x0018 80188f3c: afbf0010 sw r31,0x0010(r29) 80188f40: 0c061760 jal 0x80185d80 |-->Store MA and X Set Ability XA = Attacker's MA and YA = used Ability X 80188f44: 00000000 nop | 80188f48: 0c0617ff jal 0x80185ffc |-->Elemental Strengthen XA +25% if used Ability elements is strengthened 80188f4c: 00000000 nop | 80188f50: 0c062200 jal 0x80188800 |-->XA + YA becomes Hit% (friendly spell) Modify XA (Support/Compatibility) Uses XA+YA as Hit% (Influenced by Faith) returns r2 = 0x00 if Attack hits 80188f54: 00000000 nop | 80188f58: 14400009 bne r2,r0,0x80188f80 #if Attacks hits 80188f5c: 00000000 nop | 80188f60: 0c062b37 jal 0x8018acdc |-->Apply Status and Check Undead Nullify Action if Status infliction fails and Target is not undead 80188f64: 00000000 nop | 80188f68: 10400005 beq r2,r0,0x80188f80 #If Status infliction succeed 80188f6c: 00000000 nop | 80188f70: 0c061989 jal 0x80186624 |-->Calculate HP% damage Set Target Current Action HP damage to [Used Ability Y]% of Target max HP 80188f74: 00000000 nop | 80188f78: 0c061cd4 jal 0x80187350 |-->Undead Reversal Switch HP damage to HP recovery if Target isn't undead / Else Nullify 0x80193860 80188f7c: 00000000 nop | 80188f80: 8fbf0010 lw r31,0x0010(r29) END 80188f84: 27bd0018 addiu r29,r29,0x0018 80188f88: 03e00008 jr r31 80188f8c: 00000000 nop
Return locations
Battle.bin 0018b97c - Pre Formula Setup