Difference between revisions of "10 AbsHP (Y)% Hit F(MA+X)%"
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− | 001890dc: 27bdffe8 addiu r29,r29, | + | 001890dc: 27bdffe8 addiu r29,r29,-0x0018 |
− | 001890e0: afbf0010 sw r31,0x0010(r29) | + | 001890e0: afbf0010 sw r31,0x0010(r29) |
− | 001890e4: 0c06216e jal 0x001885b8 | + | 001890e4: 0c06216e jal 0x001885b8 |{{f/jal|Magical_Evade_Calculation|Magical_Evade_Calculation}} If Abillity is evadeable roll Ability Evade byte against Ability base Hit / Returns r2 |
− | 001890e8: 00000000 nop | + | 001890e8: 00000000 nop | |
− | 001890ec: 14400009 bne r2,r0, | + | 001890ec: 14400009 bne r2,r0,0x00189114 {{f/Cond|If Attack is not Evaded}} |
− | 001890f0: 00000000 nop | + | 001890f0: 00000000 nop | |
− | 001890f4: 0c062273 jal | + | 001890f4: 0c062273 jal 0x001889cc |{{f/jal|Calculate Accuracy for Magical Spells|Calculate Accuracy for Magical Spells}} Set XA and YA, applies XA changes (Status, Compat, Support), uses XA+YA as Hit% (Modified by faith) / Returns r2 |
− | 001890f8: 00000000 nop | + | 001890f8: 00000000 nop | |
− | 001890fc: 14400005 bne r2,r0, | + | 001890fc: 14400005 bne r2,r0,0x00189114 {{f/Cond|If Attack Hits}} |
− | 00189100: 00000000 nop | + | 00189100: 00000000 nop | |
− | 00189104: 0c061989 jal | + | 00189104: 0c061989 jal 0x00186624 |{{f/jal|Calculate HP% damage |Calculate HP% damage }} Set Target Current Action HP damage to [Used Ability Y]% of Target max HP |
− | 00189108: 00000000 nop | + | 00189108: 00000000 nop | |
− | 0018910c: 0c061c92 jal | + | 0018910c: 0c061c92 jal 0x00187248 |{{f/jal|HP Absorption|HP Absorption}} Add HP recovery to Attacker action / Manages undead reversal mechanics |
− | 00189110: 00000000 nop | + | 00189110: 00000000 nop | |
− | 00189114: 8fbf0010 lw r31,0x0010(r29) | + | 00189114: 8fbf0010 lw r31,0x0010(r29) END |
− | 00189118: | + | 00189118: 27bd0018 addiu r29,r29,0x0018 |
− | 0018911c: 03e00008 jr r31 | + | 0018911c: 03e00008 jr r31 |
00189120: 00000000 nop | 00189120: 00000000 nop | ||
+ | === Return location === | ||
+ | '''Battle.bin''' | ||
+ | 8018b97c - [[Pre Formula Setup (FDC)|Pre Formula Setup]] |
Latest revision as of 19:53, 16 April 2022
[10] 001890dc: 27bdffe8 addiu r29,r29,-0x0018 001890e0: afbf0010 sw r31,0x0010(r29) 001890e4: 0c06216e jal 0x001885b8 |-->Magical_Evade_Calculation If Abillity is evadeable roll Ability Evade byte against Ability base Hit / Returns r2 001890e8: 00000000 nop | 001890ec: 14400009 bne r2,r0,0x00189114 #If Attack is not Evaded 001890f0: 00000000 nop | 001890f4: 0c062273 jal 0x001889cc |-->Calculate Accuracy for Magical Spells Set XA and YA, applies XA changes (Status, Compat, Support), uses XA+YA as Hit% (Modified by faith) / Returns r2 001890f8: 00000000 nop | 001890fc: 14400005 bne r2,r0,0x00189114 #If Attack Hits 00189100: 00000000 nop | 00189104: 0c061989 jal 0x00186624 |-->Calculate HP% damage Set Target Current Action HP damage to [Used Ability Y]% of Target max HP 00189108: 00000000 nop | 0018910c: 0c061c92 jal 0x00187248 |-->HP Absorption Add HP recovery to Attacker action / Manages undead reversal mechanics 00189110: 00000000 nop | 00189114: 8fbf0010 lw r31,0x0010(r29) END 00189118: 27bd0018 addiu r29,r29,0x0018 0018911c: 03e00008 jr r31 00189120: 00000000 nop
Return location
Battle.bin 8018b97c - Pre Formula Setup