Difference between revisions of "CYOKO Tackle"

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(Created page with " 6e? ffd7(01) ffc2() 6f? ffd7(01) #both of these animations just queue the first animation here. I think they're erroneous. ffc2() Front Choco Rush QueueDistortAnim...")
 
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(One intermediate revision by the same user not shown)
Line 11: Line 11:
 
  LoadFrameWait(1D,02)
 
  LoadFrameWait(1D,02)
 
  WaitForDistort(FE)
 
  WaitForDistort(FE)
  QueueDistortAnim(03,10) #same pair of distort animations used by Rush. chocobo tackling animation.
+
  QueueDistortAnim(03,10) #both distorts used by rush, moves unit back and then to their original position?
 
  LoadFrameWait(1D,02)
 
  LoadFrameWait(1D,02)
 
  WaitForDistort(FE)
 
  WaitForDistort(FE)

Latest revision as of 07:05, 15 November 2022

6e?
ffd7(01)
ffc2()
6f?
ffd7(01)			#both of these animations just queue the first animation here. I think they're erroneous.
ffc2()
Front Choco Rush
QueueDistortAnim(0D,0C)
LoadFrameWait(1D,02)
WaitForDistort(FE)
QueueDistortAnim(03,10)	#both distorts used by rush, moves unit back and then to their original position?
LoadFrameWait(1D,02)
WaitForDistort(FE)
PauseAnimation()
Back Choco Rush
QueueDistortAnim(0D,0C)
LoadFrameWait(1E,02)
WaitForDistort(FE)
QueueDistortAnim(03,10)
LoadFrameWait(1E,02)
WaitForDistort(FE)
PauseAnimation()