Difference between revisions of "End of Turn"
Jump to navigation
Jump to search
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | End of Turn | + | '''BATTLE.BIN''' - End of Turn |
− | 00183c6c: 000410c0 sll r2,r4,0x03 | + | --------------------------------------------------------------------------------------- |
− | 00183c70: 00441023 subu r2,r2,r4 | + | Parameters : r4 = Unit ID |
− | 00183c74: 00021180 sll r2,r2,0x06 | + | Returns : r2 = 0x01 (always..) |
− | 00183c78: 3c038019 lui r3,0x8019 | + | |
− | 00183c7c: 246308cc addiu r3,r3,0x08cc | + | This routine checks CT bonus at end of turn (AI simulation only ?) |
− | 00183c80: 00433821 addu r7,r2,r3 | + | --------------------------------------------------------------------------------------- |
− | 00183c84: 3c018019 lui r1,0x8019 | + | 00183c6c: 000410c0 sll r2,r4,0x03 | |
− | 00183c88: 00220821 addu r1,r1,r2 | + | 00183c70: 00441023 subu r2,r2,r4 | |
− | 00183c8c: 902308cd lbu r3,0x08cd(r1) | + | 00183c74: 00021180 sll r2,r2,0x06 |{{f/std|Unit offset in battle data}} |
− | 00183c90: 340200ff ori r2,r0,0x00ff | + | 00183c78: 3c038019 lui r3,0x8019 | |
− | 00183c94: 1062001c beq r3,r2,0x00183d08 | + | 00183c7c: 246308cc addiu r3,r3,0x08cc | |
− | 00183c98: 34020001 ori r2,r0,0x0001 | + | 00183c80: 00433821 addu r7,r2,r3 |{{f/adr|Pointer to Unit battle stats}} |
− | 00183c9c: 90e20186 lbu r2,0x0186(r7) | + | 00183c84: 3c018019 lui r1,0x8019 | |
− | 00183ca0: 00000000 nop | + | 00183c88: 00220821 addu r1,r1,r2 | |
− | 00183ca4: 10400018 beq r2,r0,0x00183d08 | + | 00183c8c: 902308cd lbu r3,0x08cd(r1) |{{f/load|Unit ID}} |
− | 00183ca8: 34020001 ori r2,r0,0x0001 | + | 00183c90: 340200ff ori r2,r0,0x00ff |{{f/std|<nowiki>r2 = ff</nowiki>}} |
− | 00183cac: 90e60039 lbu r6,0x0039(r7) | + | 00183c94: 1062001c beq r3,r2,0x00183d08 {{f/Cond|If unit doesn't exist : }} {{f/loc| exit routine }} |
− | 00183cb0: 90e3005c lbu r3,0x005c(r7) | + | 00183c98: 34020001 ori r2,r0,0x0001 |{{f/std|<nowiki>r2 = 0x01</nowiki>}} |
− | 00183cb4: 90e50187 lbu r5,0x0187(r7) | + | 00183c9c: 90e20186 lbu r2,0x0186(r7) |{{f/load|Unit Turn flag}} |
− | 00183cb8: 90e40188 lbu r4,0x0188(r7) | + | 00183ca0: 00000000 nop | |
− | 00183cbc: 30620008 andi r2,r3,0x0008 | + | 00183ca4: 10400018 beq r2,r0,0x00183d08 {{f/Cond|If this is not Unit turn }} {{f/loc| exit routine }} |
− | 00183cc0: 00a22825 or r5,r5,r2 | + | 00183ca8: 34020001 ori r2,r0,0x0001 |{{f/std|<nowiki>r2 = 0x01</nowiki>}} |
− | 00183cc4: 30630004 andi r3,r3,0x0004 | + | 00183cac: 90e60039 lbu r6,0x0039(r7) |{{f/load|Unit CT}} |
− | 00183cc8: 90e20058 lbu r2,0x0058(r7) | + | 00183cb0: 90e3005c lbu r3,0x005c(r7) |{{f/load|Unit Current status 5}} |
− | 00183ccc: 00641825 or r3,r3,r4 | + | 00183cb4: 90e50187 lbu r5,0x0187(r7) |{{f/load|Load movement taken}} |
− | 00183cd0: 30420001 andi r2,r2,0x0001 | + | 00183cb8: 90e40188 lbu r4,0x0188(r7) |{{f/load|Load action taken}} |
− | 00183cd4: 14a00002 bne r5,r0,0x00183ce0 | + | 00183cbc: 30620008 andi r2,r3,0x0008 |{{f/std|Don't move check}} |
− | 00183cd8: 00621825 or r3,r3,r2 | + | 00183cc0: 00a22825 or r5,r5,r2 |{{f/std|<nowiki>r5 = Movement taken or disallowed</nowiki>}} |
− | 00183cdc: 24c60014 addiu r6,r6,0x0014 | + | 00183cc4: 30630004 andi r3,r3,0x0004 |{{f/std|don't act check}} |
− | 00183ce0: 14600003 bne r3,r0,0x00183cf0 | + | 00183cc8: 90e20058 lbu r2,0x0058(r7) |{{f/load|Unit Current status 1}} |
− | 00183ce4: 30c2ffff andi r2,r6,0xffff | + | 00183ccc: 00641825 or r3,r3,r4 |{{f/std|<nowiki>r3 = Action taken or disallowed</nowiki>}} |
− | 00183ce8: 24c60014 addiu r6,r6,0x0014 | + | 00183cd0: 30420001 andi r2,r2,0x0001 |{{f/std|Check [Performing]}} |
− | 00183cec: 30c2ffff andi r2,r6,0xffff | + | 00183cd4: 14a00002 bne r5,r0,0x00183ce0 {{f/Cond|If Movement is not taken}} |
− | 00183cf0: 2c42003d sltiu r2,r2,0x003d | + | 00183cd8: 00621825 or r3,r3,r2 | |
− | 00183cf4: 14400002 bne r2,r0,0x00183d00 | + | 00183cdc: 24c60014 addiu r6,r6,0x0014 |{{f/std|20 CT bonus}} |
− | 00183cf8: 34020001 ori r2,r0,0x0001 | + | 00183ce0: 14600003 bne r3,r0,0x00183cf0 {{f/Cond|If Action not taken nor perfoming}} |
− | 00183cfc: 3406003c ori r6,r0,0x003c | + | 00183ce4: 30c2ffff andi r2,r6,0xffff |{{f/std|}} |
− | 00183d00: a0e60039 sb r6,0x0039(r7) | + | 00183ce8: 24c60014 addiu r6,r6,0x0014 |{{f/std|20 CT bonus}} |
− | 00183d04: a0e00186 sb r0,0x0186(r7) | + | 00183cec: 30c2ffff andi r2,r6,0xffff | |
+ | 00183cf0: 2c42003d sltiu r2,r2,0x003d |{{f/std|}} | ||
+ | 00183cf4: 14400002 bne r2,r0,0x00183d00 {{f/Cond|If CT is more than 60}} | ||
+ | 00183cf8: 34020001 ori r2,r0,0x0001 |{{f/std|}} | ||
+ | 00183cfc: 3406003c ori r6,r0,0x003c |{{f/std|Cap CT at 60}} | ||
+ | 00183d00: a0e60039 sb r6,0x0039(r7) |{{f/store|store r6 as CT}} | ||
+ | 00183d04: a0e00186 sb r0,0x0186(r7) |{{f/store|store store turn over}} | ||
00183d08: 03e00008 jr r31 | 00183d08: 03e00008 jr r31 | ||
00183d0c: 00000000 nop | 00183d0c: 00000000 nop | ||
− | + | ===Return location=== | |
− | + | '''Battle.bin''' | |
− | == Return | + | 000755dc: [[Set_move/act_based_on_skillset]] |
− | + | 00076504: [[00076430_-_00076654]] | |
− | + | 00076630: [[00076430_-_00076654]] | |
− | + | 00182e4c: [[In_between_turn_control_routine]] | |
− | + | 00183c58: [[Set_move/act_flags]] | |
− | + | 0019d530: [[AI_End_of_turn,_in_between_turn,_etc.]] | |
− | |||
− |
Latest revision as of 07:46, 1 August 2023
BATTLE.BIN - End of Turn --------------------------------------------------------------------------------------- Parameters : r4 = Unit ID Returns : r2 = 0x01 (always..) This routine checks CT bonus at end of turn (AI simulation only ?) --------------------------------------------------------------------------------------- 00183c6c: 000410c0 sll r2,r4,0x03 | 00183c70: 00441023 subu r2,r2,r4 | 00183c74: 00021180 sll r2,r2,0x06 |Unit offset in battle data 00183c78: 3c038019 lui r3,0x8019 | 00183c7c: 246308cc addiu r3,r3,0x08cc | 00183c80: 00433821 addu r7,r2,r3 |Pointer to Unit battle stats 00183c84: 3c018019 lui r1,0x8019 | 00183c88: 00220821 addu r1,r1,r2 | 00183c8c: 902308cd lbu r3,0x08cd(r1) |Unit ID 00183c90: 340200ff ori r2,r0,0x00ff |r2 = ff 00183c94: 1062001c beq r3,r2,0x00183d08 #If unit doesn't exist : exit routine 00183c98: 34020001 ori r2,r0,0x0001 |r2 = 0x01 00183c9c: 90e20186 lbu r2,0x0186(r7) |Unit Turn flag 00183ca0: 00000000 nop | 00183ca4: 10400018 beq r2,r0,0x00183d08 #If this is not Unit turn exit routine 00183ca8: 34020001 ori r2,r0,0x0001 |r2 = 0x01 00183cac: 90e60039 lbu r6,0x0039(r7) |Unit CT 00183cb0: 90e3005c lbu r3,0x005c(r7) |Unit Current status 5 00183cb4: 90e50187 lbu r5,0x0187(r7) |Load movement taken 00183cb8: 90e40188 lbu r4,0x0188(r7) |Load action taken 00183cbc: 30620008 andi r2,r3,0x0008 |Don't move check 00183cc0: 00a22825 or r5,r5,r2 |r5 = Movement taken or disallowed 00183cc4: 30630004 andi r3,r3,0x0004 |don't act check 00183cc8: 90e20058 lbu r2,0x0058(r7) |Unit Current status 1 00183ccc: 00641825 or r3,r3,r4 |r3 = Action taken or disallowed 00183cd0: 30420001 andi r2,r2,0x0001 |Check [Performing] 00183cd4: 14a00002 bne r5,r0,0x00183ce0 #If Movement is not taken 00183cd8: 00621825 or r3,r3,r2 | 00183cdc: 24c60014 addiu r6,r6,0x0014 |20 CT bonus 00183ce0: 14600003 bne r3,r0,0x00183cf0 #If Action not taken nor perfoming 00183ce4: 30c2ffff andi r2,r6,0xffff | 00183ce8: 24c60014 addiu r6,r6,0x0014 |20 CT bonus 00183cec: 30c2ffff andi r2,r6,0xffff | 00183cf0: 2c42003d sltiu r2,r2,0x003d | 00183cf4: 14400002 bne r2,r0,0x00183d00 #If CT is more than 60 00183cf8: 34020001 ori r2,r0,0x0001 | 00183cfc: 3406003c ori r6,r0,0x003c |Cap CT at 60 00183d00: a0e60039 sb r6,0x0039(r7) |store r6 as CT 00183d04: a0e00186 sb r0,0x0186(r7) |store store turn over 00183d08: 03e00008 jr r31 00183d0c: 00000000 nop
Return location
Battle.bin 000755dc: Set_move/act_based_on_skillset 00076504: 00076430_-_00076654 00076630: 00076430_-_00076654 00182e4c: In_between_turn_control_routine 00183c58: Set_move/act_flags 0019d530: AI_End_of_turn,_in_between_turn,_etc.