Difference between revisions of "ColorUnit"
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(Created page with "= ColorUnit = Colors a unit gradually depending on its current state. So (+127,-128,-128) is red and (+127,+127,+127) is white. See Also: Event_Instruction_2E|{2E}Backgro...") |
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Colors a unit gradually depending on its current state. | Colors a unit gradually depending on its current state. | ||
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− | See Also: [[Event_Instruction_2E|{2E} | + | See Also: [[Event_Instruction_2E|{2E} {{IE_2E}}]] ― [[Event_Instruction_31|{31} {{IE_31}}]] ― [[Event_Instruction_33|{33} {{IE_33}}]] |
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Revision as of 00:25, 31 December 2013
Contents
{32} ColorUnit
Colors a unit gradually depending on its current state.
So (+127,-128,-128) is red and (+127,+127,+127) is white.
See Also: {2E} Background ― {31} ColorBGBeta ― {33} ColorField
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Affect all but Unit ID? : Byte (hex)
Reverse targets and affect every unit on the field except the unit specified in the Unit ID byte.
Preset Color : Byte (hex)
Instead of setting RGB values, you can pick any of the preset colors:
- x01 : Covered in shadows
- x02 : Petrified/Grayscale
- x04 : Original palette?
- x08 : Original palette?
- x10 : Completely Green
- x20 : Completely Green
- x40 : Completely Green
- x80 : Completely Green
Red : Byte (signed)
Red value of the RGB color.
Green : Byte (signed)
Green value of the RGB color.
Blue : Byte (signed)
Blue value of the RGB color.
Time : Byte (unsigned)
Time required to perform the whole instruction in tenths of second.
- 050 = 5,0 seconds
- 100 = 10,0 seconds
- 255 = 25,5 seconds