Difference between revisions of "CallFunction"

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Line 18: Line 18:
 
*x0D:
 
*x0D:
 
*x0E:
 
*x0E:
*x0F: Moves ENTD Unit 4 to the coordinates of ENTD Unit 2
+
*x0F: Moves ENTD Unit 4 to the coordinates of ENTD Unit 2*
*x10: Moves ENTD Unit 5 to the coordinates of ENTD Unit 3
+
*x10: Moves ENTD Unit 5 to the coordinates of ENTD Unit 3*
 
*x11:
 
*x11:
 
*x12:
 
*x12:
 +
 +
<nowiki>*</nowiki> Edit at 0x801342E4

Revision as of 00:08, 14 January 2014

{43} CallFunction

CallFunction(xFC)

Can call various different functions to alter many different things in the game.


Function : Byte (hex)

  • x01: Units join silently
  • x02: A year passes
  • x03:
  • x04:
  • x05:
  • x06: Displays a save screen after the event
  • x09:
  • x0A:
  • x0B:
  • x0C:
  • x0D:
  • x0E:
  • x0F: Moves ENTD Unit 4 to the coordinates of ENTD Unit 2*
  • x10: Moves ENTD Unit 5 to the coordinates of ENTD Unit 3*
  • x11:
  • x12:

* Edit at 0x801342E4