Difference between revisions of "WLDCORE Get Ramza's Roster Index"
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(Created page with "<font face='Courier New'> 00091f00: 27bdffe0 addiu r29,r29,0xffe0 00091f04: afb00010 sw r16,0x0010(r29) 00091f08: 00008021 addu r16,r0,r0 00091f0c: afb10014 sw r17,0x001...") |
(Commented the page) |
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00091f00: 27bdffe0 addiu r29,r29,0xffe0 | 00091f00: 27bdffe0 addiu r29,r29,0xffe0 | ||
00091f04: afb00010 sw r16,0x0010(r29) | 00091f04: afb00010 sw r16,0x0010(r29) | ||
− | 00091f08: 00008021 addu r16,r0,r0 | + | 00091f08: 00008021 addu r16,r0,r0 # r16 = Current roster index, set to 0 |
00091f0c: afb10014 sw r17,0x0014(r29) | 00091f0c: afb10014 sw r17,0x0014(r29) | ||
00091f10: 341100ff ori r17,r0,0x00ff | 00091f10: 341100ff ori r17,r0,0x00ff | ||
00091f14: afbf0018 sw r31,0x0018(r29) | 00091f14: afbf0018 sw r31,0x0018(r29) | ||
− | 00091f18: 0c01a78e jal 0x00069e38 | + | 00091f18: 0c01a78e jal 0x00069e38 # [[WLDCORE Get Party Data]] |
− | 00091f1c: 02002021 addu r4,r16,r0 | + | 00091f1c: 02002021 addu r4,r16,r0 # r4 = Current roster index |
− | 00091f20: 00401821 addu r3,r2,r0 | + | 00091f20: 00401821 addu r3,r2,r0 # r3 = Pointer to unit's World Stats address |
− | 00091f24: 90620001 lbu r2,0x0001(r3) | + | 00091f24: 90620001 lbu r2,0x0001(r3) # Load unit's Party ID |
00091f28: 00000000 nop | 00091f28: 00000000 nop | ||
− | 00091f2c: 10510007 beq r2,r17,0x00091f4c | + | 00091f2c: 10510007 beq r2,r17,0x00091f4c # Branch to check next iteration if roster slot is empty |
00091f30: 00000000 nop | 00091f30: 00000000 nop | ||
− | 00091f34: 90620000 lbu r2,0x0000(r3) | + | 00091f34: 90620000 lbu r2,0x0000(r3) # r2 = Sprite Set |
00091f38: 00000000 nop | 00091f38: 00000000 nop | ||
− | 00091f3c: 10400003 beq r2,r0,0x00091f4c | + | 00091f3c: 10400003 beq r2,r0,0x00091f4c # Branch to check next iteration if no sprite set |
− | 00091f40: 2c420004 sltiu r2,r2,0x0004 | + | 00091f40: 2c420004 sltiu r2,r2,0x0004 # r2 = 0x01 if Sprite Set is 1-3 (one of the Ramzas) |
− | 00091f44: 14400005 bne r2,r0,0x00091f5c | + | 00091f44: 14400005 bne r2,r0,0x00091f5c # Branch if Ramza |
− | 00091f48: 02001021 addu r2,r16,r0 | + | 00091f48: 02001021 addu r2,r16,r0 # r2 = Ramza's roster index |
− | 00091f4c: 26100001 addiu r16,r16,0x0001 | + | 00091f4c: 26100001 addiu r16,r16,0x0001 # r16 = Counter ++ |
− | 00091f50: 2a020010 slti r2,r16,0x0010 | + | 00091f50: 2a020010 slti r2,r16,0x0010 # r2 = 0x01 if still within the main 16 roster slots |
− | 00091f54: 1440fff0 bne r2,r0,0x00091f18 | + | 00091f54: 1440fff0 bne r2,r0,0x00091f18 # Loop back if still units to check |
− | 00091f58: 02001021 addu r2,r16,r0 | + | 00091f58: 02001021 addu r2,r16,r0 # r2 = current roster index |
00091f5c: 8fbf0018 lw r31,0x0018(r29) | 00091f5c: 8fbf0018 lw r31,0x0018(r29) | ||
00091f60: 8fb10014 lw r17,0x0014(r29) | 00091f60: 8fb10014 lw r17,0x0014(r29) |
Revision as of 21:46, 3 March 2025
00091f00: 27bdffe0 addiu r29,r29,0xffe0 00091f04: afb00010 sw r16,0x0010(r29) 00091f08: 00008021 addu r16,r0,r0 # r16 = Current roster index, set to 0 00091f0c: afb10014 sw r17,0x0014(r29) 00091f10: 341100ff ori r17,r0,0x00ff 00091f14: afbf0018 sw r31,0x0018(r29) 00091f18: 0c01a78e jal 0x00069e38 # WLDCORE Get Party Data 00091f1c: 02002021 addu r4,r16,r0 # r4 = Current roster index 00091f20: 00401821 addu r3,r2,r0 # r3 = Pointer to unit's World Stats address 00091f24: 90620001 lbu r2,0x0001(r3) # Load unit's Party ID 00091f28: 00000000 nop 00091f2c: 10510007 beq r2,r17,0x00091f4c # Branch to check next iteration if roster slot is empty 00091f30: 00000000 nop 00091f34: 90620000 lbu r2,0x0000(r3) # r2 = Sprite Set 00091f38: 00000000 nop 00091f3c: 10400003 beq r2,r0,0x00091f4c # Branch to check next iteration if no sprite set 00091f40: 2c420004 sltiu r2,r2,0x0004 # r2 = 0x01 if Sprite Set is 1-3 (one of the Ramzas) 00091f44: 14400005 bne r2,r0,0x00091f5c # Branch if Ramza 00091f48: 02001021 addu r2,r16,r0 # r2 = Ramza's roster index 00091f4c: 26100001 addiu r16,r16,0x0001 # r16 = Counter ++ 00091f50: 2a020010 slti r2,r16,0x0010 # r2 = 0x01 if still within the main 16 roster slots 00091f54: 1440fff0 bne r2,r0,0x00091f18 # Loop back if still units to check 00091f58: 02001021 addu r2,r16,r0 # r2 = current roster index 00091f5c: 8fbf0018 lw r31,0x0018(r29) 00091f60: 8fb10014 lw r17,0x0014(r29) 00091f64: 8fb00010 lw r16,0x0010(r29) 00091f68: 27bd0020 addiu r29,r29,0x0020 00091f6c: 03e00008 jr r31 00091f70: 00000000 nop