Difference between revisions of "Set Animation/Facing for Mounted Units"
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m (Choto moved page 000692bc - 00069338 to Set Animation/Facing for Mounted Units) |
(Return locations and navigation) |
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− | + | Set Animation/Facing for Mounted Units 692bc: 000692bc - 00069338 | |
− | Set Animation/Facing for Mounted Units 692bc: | ||
0007a6e4: [[Find Current Misc Unit Data Pointer (external ID)?]] | 0007a6e4: [[Find Current Misc Unit Data Pointer (external ID)?]] | ||
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00069334: 03e00008 jr r31 Jump to Address | 00069334: 03e00008 jr r31 Jump to Address | ||
00069338: 00000000 nop | 00069338: 00000000 nop | ||
− | + | ||
− | + | ==Return locations== | |
− | </ | + | '''Battle.bin''' |
+ | 00069f34: [[00069f14 - 0006a07c]] | ||
+ | 0006cf4c: 0006cc94 - 0006d05c [[Some Knockback Handling]] | ||
+ | 0006d98c: 0006d818 - 0006db0c [[Process Single Unit Movement]] | ||
+ | 0006d9ac | ||
+ | 00081ba8: 00081b88 - 00081c18 [[Store some movement coordinate data]] | ||
+ | 0008c78c: [[0008c664 - 0008c7c8]] [[Walk To]] | ||
+ | 0008c8c0: [[0008c7cc - 0008c8e0]] | ||
+ | |||
+ | ==< [[BATTLE.BIN Routines]]== | ||
+ | <div style="float:left;">< [[? 0x692bc]] | [[Set some data for Mounted Units]]</div><div style="float:right;">[[0006933c - 000693f0]] ></div> |
Revision as of 02:44, 7 April 2023
Set Animation/Facing for Mounted Units 692bc: 000692bc - 00069338 0007a6e4: Find Current Misc Unit Data Pointer (external ID)? 00068e30: Jump to 68d08 00068e30: Jump to 68d08 000692bc: 27bdffe8 addiu r29,r29,0xffe8 000692c0: afb00010 sw r16,0x0010(r29) Store 0x4X onto Stack 000692c4: 00808021 addu r16,r4,r0 000692c8: afbf0014 sw r31,0x0014(r29) Store 0x4X onto Stack 000692cc: 92030130 lbu r3,0x0130(r16) Load Mount/Rider Value 000692d0: 34020001 ori r2,r0,0x0001 r2 = (0x1) 1 000692d4: 14620014 bne r3,r2,0x00069328 Branch if Mount/Rider Value != 1 (1) 000692d8: 00000000 nop 000692dc: 92040131 lbu r4,0x0131(r16) Load Mount/Rider ID 000692e0: 0c01e9b9 jal 0x0007a6e4 Find Current Misc Unit Data Pointer (external ID)? 000692e4: 00000000 nop 000692e8: 92040004 lbu r4,0x0004(r16) Load Unit Misc ID? 000692ec: 8e030140 lw r3,0x0140(r16) Load Status Flags 1 000692f0: 2405fffd addiu r5,r0,0xfffd 000692f4: a200011e sb r0,0x011e(r16) Store 0x18a Unit ID + 1 (not sure what unit though) 000692f8: a2000130 sb r0,0x0130(r16) Store Mount/Rider Value 000692fc: a2000131 sb r0,0x0131(r16) Store Mount/Rider ID 00069300: 00651824 and r3,r3,r5 -0x3 & Status Flags 1, Status Flags 2, Status Flags 3, Status Flags 4, 00069304: ae030140 sw r3,0x0140(r16) Store Status Flags 1 00069308: 0c01a38c jal 0x00068e30 Jump to 68d08 0006930c: 00408021 addu r16,r2,r0 00069310: 12000005 beq r16,r0,0x00069328 Branch if Misc Unit Display Data == 0x4X 00069314: 00000000 nop 00069318: 92040004 lbu r4,0x0004(r16) Load Unit Misc ID? 0006931c: a2000130 sb r0,0x0130(r16) Store Mount/Rider Value 00069320: 0c01a38c jal 0x00068e30 Jump to 68d08 00069324: a2000131 sb r0,0x0131(r16) Store Mount/Rider ID 00069328: 8fbf0014 lw r31,0x0014(r29) Load Stack + 0x14 0006932c: 8fb00010 lw r16,0x0010(r29) Load Stack + 0x10 00069330: 27bd0018 addiu r29,r29,0x0018 00069334: 03e00008 jr r31 Jump to Address 00069338: 00000000 nop
Return locations
Battle.bin 00069f34: 00069f14 - 0006a07c 0006cf4c: 0006cc94 - 0006d05c Some Knockback Handling 0006d98c: 0006d818 - 0006db0c Process Single Unit Movement 0006d9ac 00081ba8: 00081b88 - 00081c18 Store some movement coordinate data 0008c78c: 0008c664 - 0008c7c8 Walk To 0008c8c0: 0008c7cc - 0008c8e0