Difference between revisions of "Jump to 68d08"

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Line 4: Line 4:
 
  00068e34: afbf0010 sw r31,0x0010(r29)
 
  00068e34: afbf0010 sw r31,0x0010(r29)
 
  00068e38: 0c01e9b9 jal 0x0007a6e4              [[Find Current Misc Unit Data Pointer (external ID)?]]
 
  00068e38: 0c01e9b9 jal 0x0007a6e4              [[Find Current Misc Unit Data Pointer (external ID)?]]
  00068e3c: 3084ffff andi r4,r4,0xffff
+
  00068e3c: 3084ffff andi r4,r4,0xffff           r4 = Unit Misc ID?
 
  00068e40: 0c01a342 jal 0x00068d08              [[Status/sprite transformation/animation display setting]]
 
  00068e40: 0c01a342 jal 0x00068d08              [[Status/sprite transformation/animation display setting]]
 
  00068e44: 00402021 addu r4,r2,r0
 
  00068e44: 00402021 addu r4,r2,r0

Revision as of 15:16, 11 June 2016

00068e30: 27bdffe8 addiu r29,r29,0xffe8
00068e34: afbf0010 sw r31,0x0010(r29)
00068e38: 0c01e9b9 jal 0x0007a6e4               Find Current Misc Unit Data Pointer (external ID)?
00068e3c: 3084ffff andi r4,r4,0xffff            r4 = Unit Misc ID?
00068e40: 0c01a342 jal 0x00068d08               Status/sprite transformation/animation display setting
00068e44: 00402021 addu r4,r2,r0
00068e48: 8fbf0010 lw r31,0x0010(r29)
00068e4c: 27bd0018 addiu r29,r29,0x0018
00068e50: 03e00008 jr r31
00068e54: 00000000 nop