Difference between revisions of "Magical Evade Calculation"

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Line 16: Line 16:
 
  001885f0: 03e00008 jr r31
 
  001885f0: 03e00008 jr r31
 
  001885f4: 00000000 nop
 
  001885f4: 00000000 nop
 +
 +
== Return Locations ==
 +
 +
*Battle.bin (in progress)
 +
 +
001890dc: [[10_AbsHP_(Y)%25_Hit_F(MA%2BX)%25]]

Revision as of 19:53, 15 January 2021

Magical Evade Calculation:
001885b8: 27bdffe8 addiu r29,r29,0xffe8
001885bc: afbf0010 sw r31,0x0010(r29)
001885c0: 0c061471 jal 0x001851c4		Equipment Evasion Setting (Magical)
001885c4: 00000000 nop
001885c8: 0c06152e jal 0x001854b8		Transparent Calculation
001885cc: 00000000 nop
001885d0: 0c0614df jal 0x0018537c		Abandon Calculation
001885d4: 00000000 nop
001885d8: 0c0614fd jal 0x001853f4		Evasion Changes due to Statuses
001885dc: 00000000 nop
001885e0: 0c062122 jal 0x00188488		Calculate Hit %
001885e4: 00000000 nop
001885e8: 8fbf0010 lw r31,0x0010(r29)
001885ec: 27bd0018 addiu r29,r29,0x0018
001885f0: 03e00008 jr r31
001885f4: 00000000 nop

Return Locations

  • Battle.bin (in progress)
001890dc: 10_AbsHP_(Y)%_Hit_F(MA+X)%