Difference between revisions of "T1 Shield Block"
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front High mod | front High mod | ||
SetLayerPriority(12) | SetLayerPriority(12) | ||
− | QueueSpriteAnim(01,2E) # | + | QueueSpriteAnim(01,2E) #maybe these are for shields? |
MoveBackward2() | MoveBackward2() | ||
LoadFrameWait(82,10) | LoadFrameWait(82,10) |
Revision as of 05:20, 11 October 2022
front High mod SetLayerPriority(12) QueueSpriteAnim(01,2E) #maybe these are for shields? MoveBackward2() LoadFrameWait(82,10) PauseAnimation()
Back High mod SetLayerPriority(0B) QueueSpriteAnim(01,2F) MoveBackward2() LoadFrameWait(B3,10) PauseAnimation()
Front Mid mod SetLayerPriority(12) QueueSpriteAnim(01,30) MoveBackward2() LoadFrameWait(83,10) PauseAnimation()
Back Mid mod SetLayerPriority(0B) QueueSpriteAnim(01,31) MoveBackward2() LoadFrameWait(B4,10) PauseAnimation()
front low mod SetLayerPriority(12) QueueSpriteAnim(01,32) MoveBackward2() LoadFrameWait(84,10) PauseAnimation()
back low mod SetLayerPriority(0B) QueueSpriteAnim(01,33) MoveBackward2() LoadFrameWait(B5,10) PauseAnimation()