Difference between revisions of "Focus"
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(Created page with "= Focus = Reach unit with the camera automatically using UnitID. Centers between Unit ID 1 and Unit ID 2. Thus, if the two are identical, focuses on that unit. See Also: E...") |
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− | = | + | = [[Event_Instruction_1F|{1F} {{IE_1F}}]] = |
− | Reach unit with the camera automatically using UnitID. Centers between Unit ID | + | Reach unit with the camera automatically using UnitID. Centers between Unit 1 ID and Unit 2 ID. Thus, if the two are identical, focuses on that unit. |
+ | Might rely on [[Event_Instruction_19|{19} {{IE_19}}]] to work | ||
− | |||
+ | See Also: [[Event_Instruction_19|{19} {{IE_19}}]] | ||
− | == Unit ID | + | |
+ | == Unit 1 ID : Byte (hex) == | ||
ID of the unit specified in the ENTD. | ID of the unit specified in the ENTD. | ||
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− | == Unit ID | + | == Unit 2 ID : Byte (hex) == |
ID of the unit specified in the ENTD. | ID of the unit specified in the ENTD. | ||
Revision as of 00:06, 31 December 2013
Contents
{1F} Focus
Reach unit with the camera automatically using UnitID. Centers between Unit 1 ID and Unit 2 ID. Thus, if the two are identical, focuses on that unit.
Might rely on {19} Camera to work
See Also: {19} Camera
Unit 1 ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 1 : Byte (hex)
Always x00.
Unit 2 ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 2 : Byte (hex)
Always x00.
Unknown 3 : Byte (hex)
Almost always x00; sometimes x01.