Difference between revisions of "ShowGraphic"
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(Created page with "= {7D} {{IE_7D}} = Gradually print a chapter file on the screen, and erase it the same way. See Also: {91} {{IE_91}} ― Event_Instruction_E5|{E5}...") |
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= {7D} {{IE_7D}} = | = {7D} {{IE_7D}} = | ||
Gradually print a chapter file on the screen, and erase it the same way. | Gradually print a chapter file on the screen, and erase it the same way. | ||
+ | |||
+ | MUST be used with [[Event_Instruction_E5|{E5} {{IE_E5}}]](x3D,x00) or the game will bug! | ||
Line 6: | Line 8: | ||
− | == | + | == Graphic ID : Byte (hex) == |
− | + | {| class="wikitable" style="text-align: center;" | |
− | + | |- | |
− | + | !| ID | |
− | + | !| Filename | |
− | + | !| Shishi Entry | |
+ | !| Graphic Description | ||
+ | !|Display time in frames | ||
+ | (Address in EVENT\ETC.OUT) | ||
+ | |- | ||
+ | |x01 | ||
+ | |CHAPTER1.BIN | ||
+ | |CHAPTER1 | ||
+ | |CHAPTER 1 THE MEAGER | ||
+ | |0x000012DC | ||
+ | |- | ||
+ | |x02 | ||
+ | |CHAPTER2.BIN | ||
+ | |CHAPTER2 | ||
+ | |CHAPTER 2 THE MANIPULATOR & THE SUBSERVIENT | ||
+ | |0x000012DC | ||
+ | |- | ||
+ | |x03 | ||
+ | |CHAPTER3.BIN | ||
+ | |CHAPTER3 | ||
+ | |CHAPTER 3 THE VALIANT | ||
+ | |0x000012DC | ||
+ | |- | ||
+ | |x04 | ||
+ | |CHAPTER4.BIN | ||
+ | |CHAPTER4 | ||
+ | |CHAPTER 4 SOMEBODY TO LOVE | ||
+ | |0x000012DC | ||
+ | |- | ||
+ | |x07 | ||
+ | |GAMEOVER.BIN | ||
+ | |GAMEOVER | ||
+ | |Game Over Screen + Game Over Song | ||
+ | |0x0000152C | ||
+ | |- | ||
+ | |x08 | ||
+ | |END1.BIN | ||
+ | |END1 | ||
+ | |Fort Zeakden Fire | ||
+ | |0x0000022C | ||
+ | |- | ||
+ | |x09 | ||
+ | |END2.BIN | ||
+ | |END2 | ||
+ | |Chocobo Army | ||
+ | |0x0000033C | ||
+ | |- | ||
+ | |x0A | ||
+ | |END3.BIN | ||
+ | |END3 | ||
+ | |Riovanes | ||
+ | |0x00000274 | ||
+ | |- | ||
+ | |x0B | ||
+ | |END4.BIN | ||
+ | |END4 | ||
+ | |Bethla Garrison Sluice | ||
+ | |0x000002BC | ||
+ | |- | ||
+ | |x0C | ||
+ | |END5.BIN | ||
+ | |END5 | ||
+ | |The End | ||
+ | |0x00000300 | ||
+ | |} |
Revision as of 17:55, 31 December 2013
{7D} ShowGraphic
Gradually print a chapter file on the screen, and erase it the same way.
MUST be used with {E5} WaitForInstruction(x3D,x00) or the game will bug!
See Also: {91} ShowMapTitle ― {E5} WaitForInstruction(x3D,x00)
Graphic ID : Byte (hex)
ID | Filename | Shishi Entry | Graphic Description | Display time in frames
(Address in EVENT\ETC.OUT) |
---|---|---|---|---|
x01 | CHAPTER1.BIN | CHAPTER1 | CHAPTER 1 THE MEAGER | 0x000012DC |
x02 | CHAPTER2.BIN | CHAPTER2 | CHAPTER 2 THE MANIPULATOR & THE SUBSERVIENT | 0x000012DC |
x03 | CHAPTER3.BIN | CHAPTER3 | CHAPTER 3 THE VALIANT | 0x000012DC |
x04 | CHAPTER4.BIN | CHAPTER4 | CHAPTER 4 SOMEBODY TO LOVE | 0x000012DC |
x07 | GAMEOVER.BIN | GAMEOVER | Game Over Screen + Game Over Song | 0x0000152C |
x08 | END1.BIN | END1 | Fort Zeakden Fire | 0x0000022C |
x09 | END2.BIN | END2 | Chocobo Army | 0x0000033C |
x0A | END3.BIN | END3 | Riovanes | 0x00000274 |
x0B | END4.BIN | END4 | Bethla Garrison Sluice | 0x000002BC |
x0C | END5.BIN | END5 | The End | 0x00000300 |