Difference between revisions of "ChangeDialog"
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− | See Also: [[Event_Instruction_10|{10} {{IE_10}}]] ― [[Event_Instruction_50|{50} {{IE_50}}]] ― [[Event_Instruction_E5|{E5} {{IE_E5}}]] | + | See Also: [[Event_Instruction_10|{10} {{IE_10}}]] ― [[Event_Instruction_50|{50} {{IE_50}}]] ― [[Event_Instruction_E5|{E5} {{IE_E5}}]](x01,x00) |
Revision as of 00:57, 5 January 2014
Contents
{51} ChangeDialog
ChangeDialog(xDB,xMSG#,xPR,xPP)
Changes the content of a Dialog Box or closes it.
See Also: {10} DisplayMessage ― {50} PortraitCol ― {E5} WaitForInstruction(x01,x00)
Target Dialog Box : Byte (hex)
For more information, see the Dialog Type section of {10} DisplayMessage.
- x01 = Dialog box vertically aligned to the top of the screen
- x02 = Dialog box vertically aligned to the bottom of the screen
New Message ID : Half-Word (hex)
ID of the Message that will be displayed. Message x0001 is officially the first message. Use 0xFFFF to close the dialog box instead of changing it.
Portrait Row : Byte (hex)
For the list and more explanation read {50} PortraitCol.
Portrait Palette : Byte (hex)
The outcome seems to always be buggy or the same. Not recommended using; leave as 0x00.