Difference between revisions of "CallFunction"
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(Created page with "= {43} {{IE_43}} = {{IE_43_ex}} {{IE_43_desc}} == Function : Byte (hex) == *x01: Units join silently *x02: A year passes *x03: *x04: *x05: *x06: Displays a save screen afte...") |
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*x0D: | *x0D: | ||
*x0E: | *x0E: | ||
− | *x0F: | + | *x0F: Moves ENTD Unit 4 to the coordinates of ENTD Unit 2 |
− | *x10: | + | *x10: Moves ENTD Unit 5 to the coordinates of ENTD Unit 3 |
*x11: | *x11: | ||
*x12: | *x12: |
Revision as of 00:07, 14 January 2014
{43} CallFunction
CallFunction(xFC)
Can call various different functions to alter many different things in the game.
Function : Byte (hex)
- x01: Units join silently
- x02: A year passes
- x03:
- x04:
- x05:
- x06: Displays a save screen after the event
- x09:
- x0A:
- x0B:
- x0C:
- x0D:
- x0E:
- x0F: Moves ENTD Unit 4 to the coordinates of ENTD Unit 2
- x10: Moves ENTD Unit 5 to the coordinates of ENTD Unit 3
- x11:
- x12: