Difference between revisions of "Storyline Progression"
Jump to navigation
Jump to search
Line 92: | Line 92: | ||
| 0x1D | | 0x1D | ||
| Golgorand Execution Site | | Golgorand Execution Site | ||
+ | |- | ||
+ | | 0x1E | ||
+ | | Lionel Gate | ||
+ | |- | ||
+ | | 0x1F | ||
+ | | Chapter 3 Start | ||
+ | |- | ||
+ | | 0x20 | ||
+ | | Goland Coal City | ||
+ | |- | ||
+ | | 0x21 | ||
+ | | Lesalia (meeting with Zalbag) | ||
+ | |- | ||
+ | | 0x22 | ||
+ | | Lesalia (Zalmo 1) | ||
|} | |} |
Revision as of 17:26, 23 April 2017
Storyline progression table (incomplete). The address for storyline progression is 0x800578D4. These entries are the places where the storyline progression variable is triggered.
Byte (hex) | Description |
---|---|
0x01 | Magic City Gariland |
0x02 | Balbanes' Death Scene |
0x03 | Mandalia Plains |
0x04 | Igros (family meeting) |
0x05 | Sweegy Woods |
0x06 | Dorter Trade City |
0x07 | Sand Raaaaaats! |
0x08 | Igros (Larg's Praise) |
0x09 | Thieves Fort (Miluda 1) |
0x0A | Igros (Attack on Beoulves) |
0x0B | Reed Whistle |
0x0C | Lenalia Plateau (Miluda 2) |
0x0D | Fovoham Plains (Wiegraf 1) |
0x0E | Fort Zeakden |
0x0F | Orbonne (Ch 2 start scene) |
0x10 | Dorter 2 |
0x11 | Araguay Woods (Save Boco) |
0x12 | Zirekile Falls |
0x13 | Zaland Fort City (Save Mustadio) |
0x14 | Scene with Mustadio after Zaland |
0x15 | Barius Hill |
0x16 | Lionel Castle (Scene with Draclau) |
0x17 | Zigolis Swamp |
0x18 | Goug Machine City (Mustadio leaves) |
0x19 | Goug Machine City (battle) |
0x1A | Warjilis Port (scene with Delita) |
0x1B | Draclau hires Gafgarion |
0x1C | Barius Valley, Save Agrias! |
0x1D | Golgorand Execution Site |
0x1E | Lionel Gate |
0x1F | Chapter 3 Start |
0x20 | Goland Coal City |
0x21 | Lesalia (meeting with Zalbag) |
0x22 | Lesalia (Zalmo 1) |