Difference between revisions of "02 Dmg (Weapon)"

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Line 4: Line 4:
 
  00188bac: 0c062144 jal 0x00188510 [[Physical Evade Calculation]]
 
  00188bac: 0c062144 jal 0x00188510 [[Physical Evade Calculation]]
 
  00188bb0: 00000000 nop
 
  00188bb0: 00000000 nop
  00188bb4: 14400007 bne r2,r0,0x00188bd4 Branch if attack is evaded
+
  00188bb4: 14400007 bne r2,r0,0x00188bd4 Branch if attack is evaded
 
  00188bb8: 00000000 nop
 
  00188bb8: 00000000 nop
 
  00188bbc: 0c06218e jal 0x00188638 [[Weapon Damage Calculation]]
 
  00188bbc: 0c06218e jal 0x00188638 [[Weapon Damage Calculation]]
 
  00188bc0: 00000000 nop
 
  00188bc0: 00000000 nop
  00188bc4: 14400003 bne r2,r0,0x00188bd4 Branch if 19% conditional roll fails
+
  00188bc4: 14400003 bne r2,r0,0x00188bd4 Branch if 19% conditional roll fails
 
  00188bc8: 00000000 nop
 
  00188bc8: 00000000 nop
 
  00188bcc: 0c061db9 jal 0x001876e4 [[Store Reaction/Proc ID and Target]]
 
  00188bcc: 0c061db9 jal 0x001876e4 [[Store Reaction/Proc ID and Target]]

Revision as of 22:34, 5 August 2020

[02] Weapon with 25% cast spell
00188ba4: 27bdffe8 addiu r29,r29,0xffe8
00188ba8: afbf0010 sw r31,0x0010(r29)
00188bac: 0c062144 jal 0x00188510		Physical Evade Calculation
00188bb0: 00000000 nop
00188bb4: 14400007 bne r2,r0,0x00188bd4		Branch if attack is evaded
00188bb8: 00000000 nop
00188bbc: 0c06218e jal 0x00188638		Weapon Damage Calculation
00188bc0: 00000000 nop
00188bc4: 14400003 bne r2,r0,0x00188bd4		Branch if 19% conditional roll fails
00188bc8: 00000000 nop
00188bcc: 0c061db9 jal 0x001876e4		Store Reaction/Proc ID and Target
00188bd0: 00000000 nop
00188bd4: 8fbf0010 lw r31,0x0010(r29)
00188bd8: 27bd0018 addiu r29,r29,0x 0018
00188bdc: 03e00008 jr r31
00188be0: 00000000 nop