Difference between revisions of "Reveal"

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m (Xifanie moved page Event Instruction 4D to Reveal)
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Revision as of 14:33, 22 February 2021

{4D} Reveal

Reveal(TIM)

Progressively reveals the screen to unveil the scene. Required to start a new scenario.

WARNING: Ending an event before a Reveal command has finished will automatically kick the player out to the World Map, even if another event is supposed to play.


See also: {4C} ChangeMap


Time : Byte (unsigned)

Time assigned in frames to complete the instruction. One frame is the equivalent of 1/60th of a second.

  • 030 = 0,5 second
  • 060 = 1 second
  • 120 = 2 seconds
  • 180 = 3 seconds
  • 255 = 4,25 seconds

MUST BE AT LEAST 001