Difference between revisions of "Ability Secondary Data: Default Abilities"

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m
(Wikilink instead.)
Line 6: Line 6:
 
  0x40 -  
 
  0x40 -  
 
  0x20 - Ranged Weapon
 
  0x20 - Ranged Weapon
  0x10 - Vertical Fixed
+
  0x10 - [[Vertical Fixed]]
- fixes Effect tile vertical range based on the standing height of the caster
+
  0x08 - [[Vertical Tolerance]] / Vertical Threshold
- Also locks targeting tiles to 4 straight lines out from the caster
 
  0x08 - Vertical Tolerence/Threshold
 
- fixes the targeting tile vertical range based on the standing height of the caster
 
 
  0x04 - Weapon Strike
 
  0x04 - Weapon Strike
 
  0x02 - Auto
 
  0x02 - Auto

Revision as of 06:07, 8 March 2021

0x00 - Range
	0x01 - Effect Area
	0x02 - Vertical
	0x03: Flags 1
		0x80 - 
		0x40 - 
		0x20 - Ranged Weapon
		0x10 - Vertical Fixed
		0x08 - Vertical Tolerance / Vertical Threshold
		0x04 - Weapon Strike
		0x02 - Auto
		0x01 - Can't Target Self
	0x04: Flags 2
		0x80 - Can't Hit Enemies
		0x40 - Can't Hit Allies
		0x20 - Top-down Targeting (hits higher elevation tiles first)
		0x10 - Can't Follow Target
		0x08 - Random Fire
		0x04 - Linear Attack
		0x02 - 3 Directions
		0x01 - Can't Hit Caster
	0x05: Flags 3
		0x80 - Reflectable
		0x40 - Math Skill
		0x20 - Affected By Silence
		0x10 - Can't Mimic
		0x08 - Normal Attack?
		0x04 - Persevere
		0x02 - Quote
		0x01 - Animate on Miss
	0x06: Flags 4
		0x80 - Counter Flood
		0x40 - Counter Magic
		0x20 - Direct
		0x10 - Blade Grasp
		0x08 - Requires Sword
		0x04 - Requires Materia Blade
		0x02 - Evadeable
		0x01 - No Targeting
	0x07 - Element
	0x08 - Formula
	0x09 - X
	0x0a - Y
	0x0b - Inflict Status
	0x0c - CT
	0x0d - MP Cost