Difference between revisions of "ResetUnitCalculations"
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m (Xifanie moved page Event Instruction 15 to ResetUnitCalculations) |
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Wipes the damage, status and other temporary calculations on all units on the field, allowing Effects to never display any damage/healing numbers when called with [[Event_Instruction_18|{18} {{IE_18}}]]. | Wipes the damage, status and other temporary calculations on all units on the field, allowing Effects to never display any damage/healing numbers when called with [[Event_Instruction_18|{18} {{IE_18}}]]. | ||
+ | |||
+ | Note: Currently bugged. Will cause all enemies to become allies if used. | ||
+ | |||
+ | This should be fixable by adding the following commands after {{IE_15}}: | ||
+ | |||
+ | LUI(x0001,x8019) | ||
+ | ADD(x0001,x08CC) | ||
+ | LUI(x0018,x8019) | ||
+ | ADD(x0018,x2BCC) | ||
+ | |||
+ | BackTarget(x01) | ||
+ | |||
+ | LoadAddress(x00,x0005,x01,001) | ||
+ | SaveAddress(x00,x01BA,x01,001) | ||
+ | |||
+ | SETVar(x0000,x0018) | ||
+ | NEQ() | ||
+ | If() | ||
+ | ADD(x0001,x01C0) | ||
+ | JumpBack(x01) | ||
+ | EndIf() | ||
See also: [[Event_Instruction_18|{18} {{IE_18}}]] | See also: [[Event_Instruction_18|{18} {{IE_18}}]] |
Revision as of 06:35, 9 March 2022
Contents
{15} ResetUnitCalculations
ResetUnitCalculations()
Wipes the damage, status and other temporary calculations on all units on the field, allowing Effects to never display any damage/healing numbers when called with {18} Effect.
Note: Currently bugged. Will cause all enemies to become allies if used.
This should be fixable by adding the following commands after ResetUnitCalculations:
LUI(x0001,x8019) ADD(x0001,x08CC) LUI(x0018,x8019) ADD(x0018,x2BCC)
BackTarget(x01)
LoadAddress(x00,x0005,x01,001) SaveAddress(x00,x01BA,x01,001)
SETVar(x0000,x0018) NEQ() If()
ADD(x0001,x01C0) JumpBack(x01)
EndIf()
See also: {18} Effect