Difference between revisions of "T1 Mid Mod Poke"

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(Created page with " 9c: front poke ffe2(11) QueueSpriteAnim(01,18) LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(67,02) LoadFrameWait(6B,02)...")
 
m
 
Line 1: Line 1:
 
  9c: front poke
 
  9c: front poke
  ffe2(11)
+
  SetLayerPriority(11)
 
  QueueSpriteAnim(01,18)
 
  QueueSpriteAnim(01,18)
 
  LoadFrameWait(67,04)
 
  LoadFrameWait(67,04)
Line 20: Line 20:
 
   
 
   
 
  9d: back poke
 
  9d: back poke
  ffe2(0B)
+
  SetLayerPriority(0B)
 
  QueueSpriteAnim(01,19)
 
  QueueSpriteAnim(01,19)
 
  LoadFrameWait(98,04)
 
  LoadFrameWait(98,04)

Latest revision as of 09:03, 6 September 2022

9c: front poke
SetLayerPriority(11)
QueueSpriteAnim(01,18)
LoadFrameWait(67,04)
MoveBackward2()
LoadFrameWait(68,08)
PlayAttackSound(00)
LoadFrameWait(67,02)
LoadFrameWait(6B,02)
MoveForward2()
LoadFrameWait(6B,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(6C,0E)
LoadFrameWait(6C,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(6B,04)
PauseAnimation()


9d: back poke
SetLayerPriority(0B)
QueueSpriteAnim(01,19)
LoadFrameWait(98,04)
MoveBackward2()
LoadFrameWait(99,08)
PlayAttackSound(00)
LoadFrameWait(98,02)
LoadFrameWait(9C,02)
MoveForward2()
LoadFrameWait(9C,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(9D,0E)
LoadFrameWait(9D,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(9C,04)
PauseAnimation()