Difference between revisions of "T1 High Mod Gun"
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(Created page with " ffe2(11) QueueSpriteAnim(01,06) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #cock gun LoadFrameWait(71,0A) MoveForward2() LoadFrameWait(70,02) LoadFram...") |
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− | + | SetlayerPriority(11) | |
QueueSpriteAnim(01,06) | QueueSpriteAnim(01,06) | ||
LoadFrameWait(70,04) | LoadFrameWait(70,04) | ||
Line 20: | Line 20: | ||
PauseAnimation() | PauseAnimation() | ||
− | + | SetLayerPriority(0B) | |
QueueSpriteAnim(01,07) | QueueSpriteAnim(01,07) | ||
LoadFrameWait(A1,04) | LoadFrameWait(A1,04) |
Latest revision as of 09:03, 6 September 2022
SetlayerPriority(11) QueueSpriteAnim(01,06) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #cock gun LoadFrameWait(71,0A) MoveForward2() LoadFrameWait(70,02) LoadFrameWait(72,02) MoveForward2() LoadFrameWait(73,02) LoadFrameWait(73,04) PostGenericAttack() PlayAttackSound(01) #pew pew LoadFrameWait(73,0E) LoadFrameWait(73,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(75,04) PauseAnimation()
SetLayerPriority(0B) QueueSpriteAnim(01,07) LoadFrameWait(A1,04) MoveBackward2() PlayAttackSound(00) #cock gun noises LoadFrameWait(A2,0A) MoveForward2() LoadFrameWait(A1,02) LoadFrameWait(A3,02) MoveForward2() LoadFrameWait(A4,02) LoadFrameWait(A4,04) PostGenericAttack() PlayAttackSound(01) #a pew pew LoadFrameWait(A4,0E) LoadFrameWait(A4,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(A6,04) PauseAnimation()