Difference between revisions of "T1 Low Mod Bow"
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m (Talcall moved page T1 Low Mod Throw to T1 Low Mod Bow) |
m |
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Line 11: | Line 11: | ||
MoveForward2() | MoveForward2() | ||
LoadFrameWait(7C,0A) | LoadFrameWait(7C,0A) | ||
− | + | PlaySound(59) | |
QueueThrowAnimation(00,00) | QueueThrowAnimation(00,00) | ||
LoadFrameWait(7C,12) | LoadFrameWait(7C,12) | ||
Line 32: | Line 32: | ||
MoveForward2() | MoveForward2() | ||
LoadFrameWait(AD,0A) | LoadFrameWait(AD,0A) | ||
− | + | PlaySound(59) #plays bow twang | |
QueueThrowAnimation(00,00) | QueueThrowAnimation(00,00) | ||
LoadFrameWait(AD,12) | LoadFrameWait(AD,12) |
Latest revision as of 02:57, 10 October 2022
Front SetLayerPriority(11) QueueSpriteAnim(01,10) PlayAttackSound(00) LoadFrameWait(77,02) MoveBackward2() LoadFrameWait(77,08) LoadFrameWait(7B,02) MoveForward2() LoadFrameWait(7B,04) MoveForward2() LoadFrameWait(7C,0A) PlaySound(59) QueueThrowAnimation(00,00) LoadFrameWait(7C,12) LoadFrameWait(7C,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(7C,04) PauseAnimation()
Back SetLayerPriority(0B) QueueSpriteAnim(01,11) PlayAttackSound(00) LoadFrameWait(A8,02) MoveBackward2() LoadFrameWait(A8,08) LoadFrameWait(AC,02) MoveForward2() LoadFrameWait(AC,04) MoveForward2() LoadFrameWait(AD,0A) PlaySound(59) #plays bow twang QueueThrowAnimation(00,00) LoadFrameWait(AD,12) LoadFrameWait(AD,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(AD,04) PauseAnimation()