Difference between revisions of "CYOKO Error Beak"

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(Created page with "Front Error Beak LoadFrameWait(3D,06) MoveBackward2() LoadFrameWait(3E,08) MoveBackward2() LoadFrameWait(3F,0A) MoveForward2() LoadFrameWait(1D,02) MoveForward2() PostGenericA...")
 
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Front Error Beak
+
Front Error Beak
LoadFrameWait(3D,06)
+
LoadFrameWait(3D,06)
MoveBackward2()
+
MoveBackward2()
LoadFrameWait(3E,08)
+
LoadFrameWait(3E,08)
MoveBackward2()
+
MoveBackward2()
LoadFrameWait(3F,0A)
+
LoadFrameWait(3F,0A)
MoveForward2()
+
MoveForward2()
LoadFrameWait(1D,02)
+
LoadFrameWait(1D,02)
MoveForward2()
+
MoveForward2()
PostGenericAttack()
+
PostGenericAttack()
PlaySound(94)
+
PlaySound(94)
LoadFrameWait(19,02)
+
LoadFrameWait(19,02)
MoveUnitFB(02)
+
MoveUnitFB(02)
LoadFrameWait(41,02)
+
LoadFrameWait(41,02)
MoveUnitFB(00)
+
MoveUnitFB(00)
LoadFrameWait(40,04)
+
LoadFrameWait(40,04)
MoveBackward2()
+
MoveBackward2()
LoadFrameWait(48,02)
+
LoadFrameWait(48,02)
LoadFrameWait(19,02)
+
LoadFrameWait(19,02)
LoadFrameWait(3D,04)
+
LoadFrameWait(3D,04)
Wait(B7,01) #loop to Low Mod Beak instead of in same animation
+
Wait(B7,01) #loop to Low Mod Beak instead of in same animation
LoadFrameWait(02,08)
+
LoadFrameWait(02,08)
PauseAnimation()
+
PauseAnimation()
  
Back Error Beak
+
Back Error Beak
LoadFrameWait(49,06)
+
LoadFrameWait(49,06)
MoveBackward2()
+
MoveBackward2()
LoadFrameWait(4A,08)
+
LoadFrameWait(4A,08)
MoveBackward2()
+
MoveBackward2()
LoadFrameWait(1E,0A)
+
LoadFrameWait(1E,0A)
MoveForward2()
+
MoveForward2()
LoadFrameWait(1E,02)
+
LoadFrameWait(1E,02)
MoveForward2()
+
MoveForward2()
PostGenericAttack()
+
PostGenericAttack()
PlaySound(94)
+
PlaySound(94)
LoadFrameWait(49,02)
+
LoadFrameWait(49,02)
MoveUnitFB(00)
+
MoveUnitFB(00)
LoadFrameWait(1B,02)
+
LoadFrameWait(1B,02)
MoveUnitFB(02)
+
MoveUnitFB(02)
LoadFrameWait(4C,04)
+
LoadFrameWait(4C,04)
MoveBackward2()
+
MoveBackward2()
LoadFrameWait(4B,02)
+
LoadFrameWait(4B,02)
LoadFrameWait(4D,02)
+
LoadFrameWait(4D,02)
LoadFrameWait(1B,04)
+
LoadFrameWait(1B,04)
Wait(B4,01) #point to Low Mod beak instead of looping in same animation
+
Wait(B4,01) #point to Low Mod beak instead of looping in same animation
LoadFrameWait(04,08)
+
LoadFrameWait(04,08)
PauseAnimation()
+
PauseAnimation()

Latest revision as of 07:10, 10 November 2022

Front Error Beak
LoadFrameWait(3D,06)
MoveBackward2()
LoadFrameWait(3E,08)
MoveBackward2()
LoadFrameWait(3F,0A)
MoveForward2()
LoadFrameWait(1D,02)
MoveForward2()
PostGenericAttack()
PlaySound(94)
LoadFrameWait(19,02)
MoveUnitFB(02)
LoadFrameWait(41,02)
MoveUnitFB(00)
LoadFrameWait(40,04)
MoveBackward2()
LoadFrameWait(48,02)
LoadFrameWait(19,02)
LoadFrameWait(3D,04)
Wait(B7,01)			#loop to Low Mod Beak instead of in same animation
LoadFrameWait(02,08)
PauseAnimation()
Back Error Beak
LoadFrameWait(49,06)
MoveBackward2()
LoadFrameWait(4A,08)
MoveBackward2()
LoadFrameWait(1E,0A)
MoveForward2()
LoadFrameWait(1E,02)
MoveForward2()
PostGenericAttack()
PlaySound(94)
LoadFrameWait(49,02)
MoveUnitFB(00)
LoadFrameWait(1B,02)
MoveUnitFB(02)
LoadFrameWait(4C,04)
MoveBackward2()
LoadFrameWait(4B,02)
LoadFrameWait(4D,02)
LoadFrameWait(1B,04)
Wait(B4,01)			#point to Low Mod beak instead of looping in same animation
LoadFrameWait(04,08)
PauseAnimation()