Difference between revisions of "T1 Facing Angles"
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(Created page with " Animation 1: 000a1c86: 0300 LoadFrameWait(03, 00) #face the camera, wait indefinitely Animation 2: 000a1c88: 0200 LoadFrameWait(02, 00) #face the camera at an angle, w...") |
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− | + | LoadFrameWait(03, 00) #face the camera, wait indefinitely | |
− | + | 2 | |
− | + | LoadFrameWait(02, 00) #face the camera at an angle, wait indefinitely | |
− | + | 3 | |
− | + | LoadFrameWait(01, 00) #Face the side, wait indefinitely | |
− | + | 4 | |
− | + | LoadFrameWait(08, 00) #face the back at an angle, wait indefinitely | |
− | + | 5 | |
− | + | LoadFrameWait(07, 00) #face the back, wait indefinitely |
Latest revision as of 08:24, 18 March 2023
1
LoadFrameWait(03, 00) #face the camera, wait indefinitely
2
LoadFrameWait(02, 00) #face the camera at an angle, wait indefinitely
3
LoadFrameWait(01, 00) #Face the side, wait indefinitely
4
LoadFrameWait(08, 00) #face the back at an angle, wait indefinitely
5
LoadFrameWait(07, 00) #face the back, wait indefinitely