Difference between revisions of "Store AT list ID = 0"

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(Created page with "<font face='Courier New'> 000683d4: 3c018009 lui r1,0x8009 000683d8: ac206110 sw r0,0x6110(r1) store AT list ID = 0 000683dc: 03e00008 jr r31 `000683e0: 00000000 nop </...")
 
(Return locations and navigation)
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==Routine==
 
 
  000683d4: 3c018009 lui r1,0x8009
 
  000683d4: 3c018009 lui r1,0x8009
 
  000683d8: ac206110 sw r0,0x6110(r1) store AT list ID = 0
 
  000683d8: ac206110 sw r0,0x6110(r1) store AT list ID = 0
 
  000683dc: 03e00008 jr r31
 
  000683dc: 03e00008 jr r31
  `000683e0: 00000000 nop
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  000683e0: 00000000 nop
</font>
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==Return locations==
 +
'''Battle.bin'''
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000709c8: 00070998 - 000709f8 ([[Set casting unit ID = FF 2]])
 +
000711c8: [[000711a4 - 000712d4]]
 +
00071388: 0007134c - 0007139c ([[Highlight units based on team]])
 +
000718c0: [[0007187c - 00071928]]
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00071b30: [[00071ab8 - 00071b48]]
 +
00071c6c: [[00071b4c - 00071c88]]
 +
00072440: 000723d4 - 0007245c ([[Post Movement Display Prep]])
 +
00072654: [[00072544 - 00072670]]
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00072bd4: 00072b50 - 00072bec ([[Set item/throw stone ability display stuff?]] / [[Range 1 Ability Used]])
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00074050: 00073fe0 - 00074064 ([[Store animation and facing based on animation flag 1]])
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00074454: [[00074308 - 0007446c]]
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0007455c: 000744c8 - 000745a8 ([[Select Target Tile]])
 +
 
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==Navigation==
 +
[[BATTLE.BIN Routines]]
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< [[Store AT list ID = 1]] | [[Transfer Unit's X/Y/Map Level]] >

Revision as of 12:28, 3 April 2023

Routine

000683d4: 3c018009 lui r1,0x8009
000683d8: ac206110 sw r0,0x6110(r1)		store AT list ID = 0
000683dc: 03e00008 jr r31
000683e0: 00000000 nop

Return locations

Battle.bin
000709c8: 00070998 - 000709f8 (Set casting unit ID = FF 2)
000711c8: 000711a4 - 000712d4
00071388: 0007134c - 0007139c (Highlight units based on team)
000718c0: 0007187c - 00071928
00071b30: 00071ab8 - 00071b48
00071c6c: 00071b4c - 00071c88
00072440: 000723d4 - 0007245c (Post Movement Display Prep)
00072654: 00072544 - 00072670
00072bd4: 00072b50 - 00072bec (Set item/throw stone ability display stuff? / Range 1 Ability Used)
00074050: 00073fe0 - 00074064 (Store animation and facing based on animation flag 1)
00074454: 00074308 - 0007446c
0007455c: 000744c8 - 000745a8 (Select Target Tile)

Navigation

BATTLE.BIN Routines

< Store AT list ID = 1 | Transfer Unit's X/Y/Map Level >