Difference between revisions of "Spreadsheet Hacks"
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[[Item and Shop Workbook Compilation]]: | [[Item and Shop Workbook Compilation]]: | ||
- Store Inventory Editor (By me, information found on the ffhacktics.com/wiki.) | - Store Inventory Editor (By me, information found on the ffhacktics.com/wiki.) | ||
− | - Weapon Battle Sprites and Palettes Editor (By me, information researched by | + | - Weapon Battle Sprites and Palettes Editor (By me, information researched by Cheetah, Vanya, RandMuadDib.) |
− | Cheetah, Vanya, RandMuadDib.) | ||
- Player Starting Inventory Editor (By me, research by formerdeathcorps.) | - Player Starting Inventory Editor (By me, research by formerdeathcorps.) | ||
- Unrestricted Equip X and Gender Equips ASM (By Secondadvent.) | - Unrestricted Equip X and Gender Equips ASM (By Secondadvent.) | ||
Line 19: | Line 18: | ||
[[Skill and Skillset Workbook Compilation]]: | [[Skill and Skillset Workbook Compilation]]: | ||
- Generic Skillset Fix (By Xifanie.) | - Generic Skillset Fix (By Xifanie.) | ||
− | - Pre-Raw Stat Editor (By me, information documented by Razele, newer info | + | - Pre-Raw Stat Editor (By me, information documented by Razele, newer info documented by secondadvent.) |
− | documented by secondadvent.) | ||
- Job Defense Boost ASM (By Pride, original spreadsheet by Pokeytax, bugfixes by | - Job Defense Boost ASM (By Pride, original spreadsheet by Pokeytax, bugfixes by | ||
me.) | me.) | ||
Line 28: | Line 26: | ||
- ATTACK.OUT Battle Event Conditionals Editor (Original Spreadsheet 100% by | - ATTACK.OUT Battle Event Conditionals Editor (Original Spreadsheet 100% by | ||
Xifanie, all I did was trim some code and make it output an XML file.) | Xifanie, all I did was trim some code and make it output an XML file.) | ||
− | * - [MISSING DEFAULTS] ATTACK.OUT Map, Music, Squad, etc. Editor (By me, | + | * - [MISSING DEFAULTS] ATTACK.OUT Map, Music, Squad, etc. Editor (By me, information sourced from Wiki. Fills the same function as Xifanie's GUI |
− | information sourced from Wiki. Fills the same function as Xifanie's GUI | ||
ATTACK.OUT Editor, but with Copy/Paste functionality and the Ramza Mandatory | ATTACK.OUT Editor, but with Copy/Paste functionality and the Ramza Mandatory | ||
flag. Currently missing the ability to handle Forced Portraits and Removable | flag. Currently missing the ability to handle Forced Portraits and Removable |
Revision as of 14:04, 23 February 2012
Spreadsheet hacks allow the user to modify various aspects of the game by inputting values in a spreadsheet, which then create a .XML file based on the changes. The .XML file can then be loaded into FFTorgASM to patch the iso and apply the changes.
These compilations were put together by RavenofRazgriz, who credits various people with their contributions in the descriptions for each spreadsheet.
For more information, instructions, and in-depth descriptions, read this thread:
http://ffhacktics.com/smf/index.php?topic=7271.0
Item and Shop Workbook Compilation:
- Store Inventory Editor (By me, information found on the ffhacktics.com/wiki.) - Weapon Battle Sprites and Palettes Editor (By me, information researched by Cheetah, Vanya, RandMuadDib.) - Player Starting Inventory Editor (By me, research by formerdeathcorps.) - Unrestricted Equip X and Gender Equips ASM (By Secondadvent.) - Weapon Proc Rate ASM (By Pride.) - Critical Hit Rate ASM (By Secondadvent, also covers monster jobs.) - Weapon Formula ASM (By formerdeathcorps.)
Skill and Skillset Workbook Compilation:
- Generic Skillset Fix (By Xifanie.) - Pre-Raw Stat Editor (By me, information documented by Razele, newer info documented by secondadvent.) - Job Defense Boost ASM (By Pride, original spreadsheet by Pokeytax, bugfixes by
me.)
Game Progression Workbook Compilation:
- Proposition Editor (By me, information documented by LastingDawn and Melonhead.) - ATTACK.OUT Battle Event Conditionals Editor (Original Spreadsheet 100% by
Xifanie, all I did was trim some code and make it output an XML file.)
* - [MISSING DEFAULTS] ATTACK.OUT Map, Music, Squad, etc. Editor (By me, information sourced from Wiki. Fills the same function as Xifanie's GUI
ATTACK.OUT Editor, but with Copy/Paste functionality and the Ramza Mandatory flag. Currently missing the ability to handle Forced Portraits and Removable Objects, and won't be able to edit PBFs most likely. The GUI Editor is far better for PBFs anyway though, this is meant to expedite editing large numbers of entries for patches such as Call of Power that would essentially need to rewrite this portion of ATTACK.OUT, because the GUI takes forever to do so with.)