Reaction check
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Reaction check ----------------------------------------- r4 = unit data Returns r2 r2 = 0x00 if target 0x019a = 0x00 (Target current action reaction ID) r2 = 0x01 if current ability reaction ID <> 0x00 ( 0x801938c6 ) AND 0x801938c8 = 0x00 (current ability post action flag ?) r2 = 0x02 if target 0x019a <> 0x00 (Target current action reaction ID) ----------------------------------------- 0018c9a0: 3c028019 lui r2,0x8019 | 0018c9a4: 944238c6 lhu r2,0x38c6(r2) |r2 = current ability reaction ID 0x801938c6 0018c9a8: 00000000 nop | 0018c9ac: 10400006 beq r2,r0,0x0018c9c8 #If Current ability reaction ID <> 0x00 /Else branch to target current action reaction ID check 0018c9b0: 00000000 nop | 0018c9b4: 3c028019 lui r2,0x8019 | 0018c9b8: 944238c8 lhu r2,0x38c8(r2) |r2 = ? Flag (pos action ?) 0x801938c8 0018c9bc: 00000000 nop | 0018c9c0: 10400006 beq r2,r0,0x0018c9dc #If post action flag is <> 0x00 /Else branch to end (r2 = 0x01) 0018c9c4: 34020001 ori r2,r0,0x0001 |r2 = 0x01 0018c9c8: 8482019a lh r2,0x019a(r4) |r2 = target current data reaction ID 0018c9cc: 00000000 nop | 0018c9d0: 10400002 beq r2,r0,0x0018c9dc #If Unit's reaction ID <> 0x00 /Else branch to end (r2 = 0x00) 0018c9d4: 00000000 nop | 0018c9d8: 34020002 ori r2,r0,0x0002 |r2 = 0x02 (if self reaction ? / Guard reaction ?) 0018c9dc: 03e00008 jr r31 0018c9e0: 00000000 nop
Return locations
0018c944: Check_if_unit_can_react_1 0018ca1c: 'Reflect',_Blade_Grasp,_and_Arrow_Guard